Glossary¶
Terms of the setting with one-line definitions and the page that defines them. Generated by tools/triage_merge.py from the domain glossaries; edit the domain files, not this page.
| Term | Definition | Page |
|---|---|---|
| Abandoned Dwarven Garrison | A garrison on the Dwarven Roads that was Nurizak's secret laboratory, where the rift-fed machines were built. | The Demonlands |
| Abiding Mists | From 1764 MA: the permanent mists over the region to the Dragonspine; the War of the Raven ends in 1872 (S429). | Age of Magic |
| Abols | The Dread family of great worms and eels that swim through water, air and space; Aboleths are the dominant subrace. | The Dread |
| Abscission | The barrier the Mithis Plane forms between the Abyss and the Material, self-healing but thinned by spellcasting and death (S519, S372). | Mithis Plane |
| Abyssal | The written and telepathic language of demons; also called Demonic in Fifth Age documents (S334, S002). | Languages |
| Abyssal biomes | The terrains of the Abyss (Brimstone, Black Tundra, Pale Night, Wormblood and others), each home to particular demon kinds and the raw material of Hollows (S114, S156). | Abyss |
| Abyssal energy | Yellow-green Fel energy altered by the Spiritfire Orb, self-consuming; the energy of demons. | Fel Magic |
| Abyssal wight | A wight formed from dead tainted by the hollowing; likewise the Abyssal ghoul, spectre and wraith. | Ghouls and Wights |
| Abyssal witches | Witches who kill a Hollow's Devils and work with Demons. | Witchcraft |
| Acadian | Fairly common arcane language of the Wizards of Acadia (S304). | Arcane Languages |
| Acadian Hollow | The Hollow that encompasses the whole island of Acadia, the largest known, which some scholars place in a class of its own (Class VI). | Acadia |
| Acadian Order | The order of mages that ruled Acadia, a splinter of the Nexa-Vinians led by Nexagar, and for centuries the kingdoms' police of rogue mages; also the Wizards of Acadia. | Acadian Order |
| Accursed | An area where the Abscission has been weakened by spellcasting or death and demonic possession is known. | Demonic Possession |
| Adamant | Sovereign matter used as a magical focus, found in depleted Mithis metals and in the shards themselves. | Astral Shards |
| Adamantium | The Mithis isotope of titanium from Titan bones; Titansteel to scholars, Norsil to the Einar (S415, S419). | Adamantium |
| Adiuverent of Marlerai | Title of a student of the Fel arts in Proturus, borne by the young warlock Karkazan (S009, S006). | Marlezan |
| Aegic Witchcraft | 'White' witchcraft of circles, barriers, wards, drams, charms and talismans. | Witchcraft |
| Aesar | Island confederacy of Aesean clans off the Storm Coast. | Aesean |
| Aesean | Sea-going, clan-ruled, ancestor-revering human people of the Storm Coast islands; also Aeseans, Aeasean, Aseans. | Aesean |
| Aeten'Daru | A Trollfather: an Elemental Earth Archon who merges with stone and to whom the lifeforce of his Rock Troll children is bound. | Elementals |
| Aeten'Thoqqua | Greater rockworms kept by a Trollfather, able to melt, tunnel or phase through rock. | Elementals |
| Aetheling | Naher local noble eligible to become Eorl, with the right to challenge an Eorl's judgement by combat or by hunt. | Naher |
| Aetheris | A kind of energy source that a Khardic Sovereign Rune of Aetheris can draw on, but only when the source is bound to the rune; rarer than divine, Mithis or Fae sources. | Runesmith Forms - Foundry and Power |
| Aetherium | A Fourth Age 'soul-metal', white and grey like wispy clouds, that seems to move to the touch (S360). | Mithis Metals and Gemstones |
| Age of Demons | The era from the Demonic Invasion to the Demonic Abscission: the Primal Dragons made, the Throne of Law shattered, the Worldstone and the Abyss forged. | Age of Demons |
| Age of Dragons | The era of the whole Worldstone, held first by the High Elves (Pax Lothim Anthu) and then by the Draconians (Pax Draconia); ends with the Shattering. | Age of Dragons |
| Age of Faerie | The 2014 compendium's name for the era of the demons' coming and banishment, when the Faeries ruled the Elemental and Material Planes (S372); also Age of Fae (S429). | Age of Demons |
| Age of Illumination | The 2019 gods-overview's name for a first age whose one event is the War of the Gods; a name only. | Primordial Age |
| Age of Kings | 1315–1763 MA in South Astia: consolidation; Thrace and Sulati founded (S429). | Age of Magic |
| Age of Magic | The MA era after the Shattering, 'the golden age of Arcane Magic' (S208); the recorded history of Numenia / South Astia. | Age of Magic |
| Age of the Dark Sun | The cataclysm between the Ages: the Godswar, the Death of Kalar, the darkened sun, Orandos's sacrifice; ends at 0 SM. Also the War of the Dark Sun (S422). | Age of the Dark Sun |
| Age of Titans | The era between the Einar's victory in the Primordial War and the coming of the demons: the Throne of Law, the Titan races, the Elder God-War. | Age of Titans |
| Agor'haem | Tiered stone city of the Urok'gar, about 2,500 people, ruled by nine priest Princeps. | Urok'gar Confederation |
| Agrob'Anzut | The heart-mother of Markhan: the awakened consciousness of the earth-heart Worldstone fragment merged with the orcish high priestess Agrob; bred the dinosaurs and empowers the new earth-heart priesthood. | Agrob'Anzut |
| AL | The Proturan calendar, running to the present of 834 AL (S107); never expanded or related to SM in the sources. | Fifth Age |
| Alchemistry | Magic made from reagents, which supply both power and effect; one of the four origins of magic. | Alchemy and Witchcraft |
| Algahanni Accords | With the Sacred Codex, the agreements that found the Kalari pantheon; they forbid one member taking dominion from another. | Kalari Pantheon |
| Alghert Coven | The witches who rule Alghert through the Tugard crown, led in practice by Governess Jehanna Motters and in the pay of the demon lord Adramycos. | Tugard Dynasty |
| Alyr-Emuien | Capital of Arne'Athosia, heart of the Forbidden Forest, where a Necruspex of Teneb'Vari lies in a failing prison built by Kalar. | Arne'Athosia |
| Amarin | The old north-western kingdom and empire of Numenia, destroyed by demons; its seat became the island of Amarin, Valnyr, and in the Fourth Age the Demonlands. | Amarin |
| Amarin Channel | Water in the far West on whose shores Phaendar Nar'Vizerai rules a Wood Elf tribe. | Amarin |
| Amarin Straits | The water an expeditionary force crossed to confront Asmodean in Amarin during the Second Rift War. | Amarin |
| Amu'Solk | The Lord of the Sun, head of the Sancturi Pantheon, an Ascendant of Necatus named for Sanctorum. | Sancturi Pantheon |
| An'Zarai | The Seraphim, feather-winged Phi-radiant first people of Mafaeran, driven to extinction by Sukmaril; some resettled by the Dwarrow on Efferhien. Also An'zarai, Ak'zarai. | Uk'Zarai |
| Ancient Dwarven Road | Old dwarf-road found beside the Minor Hollows on the descent from Kilmarn. | Underdark |
| Ancient Naheric | The Naher language of rituals and ceremonies (S524). | Languages |
| Ancients | Dwarven name for the Dwarrow, as on the Stone Dwarf pendant 'I bring honor to the Ancients and death to the Corruptors'. | Dwarrow |
| Angels of Decay | Corrupted angelic guardians fought beneath the Monastery of St Morgan: Arariel and Harahel. | Outsiders |
| Anguish Triad | Three wraith judges of Cuoridaz, Mournfall, Whisperblade and the Faceless Chorus, who keep order in the Silent Citadel. | Cuoridaz |
| Angwen | Name paired with Anariel as the Fallen, spiritual successor to Orandos; also Gwen'ariel, a demigod among the wood elves. | Anariel |
| Animated dead | Undead made by rune, necromancy or demon from corpses whose souls have gone; distinct from the Restless Dead and from the possessed. | Undead |
| Anoth-Urulien | High Elven city of Arne'Athosia ruled by the House of Urulien, ruined in the War of the Moradrim and haunted by its ghost mages. | Anoth-Urulien |
| Anthu'darim | The arcane gift carried in the blood of the descendants of the Worldstone's keepers; also Blood of the Lothim. | Arcane Magic |
| Anthu'Mithis | The Worldstone; also the seat of the High Elves who first kept it. Also Anthu'Mithius, Anthu'Mithias. | Worldstone |
| Antusil | One of the most common arcane languages, made by Arcantus for the first archwizards (S304). | Arcane Languages |
| Aphit | A short-lived expression of Fae energy with low intelligence; many simple animals and the mephits are Aphits. | Fae |
| Aphotic Witchcraft | Dark witchcraft of blood alchemy, black magic and the Sight. | Witchcraft |
| Apotheosis of Arcantus | The place, with access controlled by Asmodeus, to which the Astral Key of Heartstone fragments must be carried to claim ownership of Mithis. | Arcantus |
| Apparition | An incorporeal undead, ghost, spectre, wraith or shadow, that perceives the world through the Shroud; the empyrean undead of Spectromancy. | Apparitions |
| Aquitan | Extinct human people of a kingdom in what is now Qom, destroyed in the Draconic Ascension; their ruins and Aquitanian Steel survive. | Humans |
| Araxian Darkmetal | Metal forged in the Citadel of Bhol-tho and imbued with the soul energies of the vanquished. | Araxians |
| Araxian Empire | The dominion of the Araxians, servants of the Elder God Seth'Arax, which in the Proturan era sprawls across the north and east of the Broken Sea after the fall of every human kingdom on the northern shore (S076). | Broken Sea |
| Araxian Plane | The black-skied volcanic wasteland of the Thur'arax, reached through orange Araxian Rifts (S197). | Void |
| Araxian Rift | An orange-glowing, black-edged rift opened by a Thur'arax in solid stone, through which Araxians come from the Araxian Plane. | Araxians |
| Araxian Wars | The first Araxian war, c. 580 AL, ending in an Araxian defeat and reorganisation (S107). | Araxian Wars |
| Araxians | Beetle-like hive creatures of the Elder God Seth'Arax, operating in swarms under Overlords, consuming the dead and recycling them in spawning pits. | Araxians |
| Arbiter | A Proturan magistrate with federal jurisdiction over murder, treason and other serious crimes, under the Lord High Arbiter; roles include Enforcer, Augur, Warden and Specialist. | Proturan Arbiters |
| Arbitori Bannerguard | The largest branch of the Sancturi clergy: police, military orders and missionaries of forced conversion. | Arbitori Bannerguard |
| Arcane college | One of the four or five schools of study within an arcane domain, climbed rank by rank from Novice to Grandmaster. | Arcane Colleges |
| Arcane Corruption | The demonic taint that grows in a Mithis caster after the death of Kalar, advancing in irreversible stages from Tainted to Possessed. | Arcane Magic |
| Arcane Eye | A Kalamite Kalari relic, keystone to the Arcane Heart, sealed in a crystal cylinder in the Vault of the Eye beneath the Monastery of St Morgan. | Arcane Eye |
| Arcane Heart | The thing to which the Arcane Eye is the keystone; otherwise undescribed. | Arcane Eye |
| Arcane Tinker | An artificer who builds items from schematics, the 'circuitry' of a magical effect. | Artificers |
| Arch-glutton | Title of Vulgurak the Maw; each demonlord of the Demonlands bears an Arch- title (Arch-echo, Arch-wraith, Arch-ravager, Arch-fiend, Arch-carrion, Arch-drake). | Demonlands |
| Arch-Maleficus | Title of Vinias, Grandmaster of the Nexa-Vinian Order; a maleficus is a dark practitioner of Living magic. | Vinias |
| ArchConclave | The ancient Eldritch ruling body of magi, headed by Three Grand Sages; its members bear the surname prefix Nar. | Eldritch |
| Archdemon | One of the seven Demon Princes, each the most powerful of one kind of demon and each the holder of one of the Seven Hells; worshipped as gods. | Archdemons |
| Archdemons | The seven greatest demons, each the strongest of a kind and each holder of one of the Hells; five remain. | Archdemons |
| Aren Gate | The southern gates of Proturas, opening on the Vale of Aren. | Proturas |
| Argentium | The Mithis isotope of silver, Truesilver or Mithril, pale blue and lighter than aluminium (S419). | Argentium |
| Argentium Steel | Mithril Steel: 76% iron, 21% argentium alloy, the most common Mithis metal, for light arms and armour (S419). | Materials and Metals |
| Aric | Name paired with Aria (Arya) at an elven shrine of the Caerylas Tree in the Fourth Age; otherwise unattested. Also Auric. | Kalari Pantheon |
| Arne'Athosia | Great High Elven kingdom of Athosia, capital Alyr-Emuien; its forests are now the Forbidden Forest of Etterwood, corrupted by Teneb'Vari. | Arne'Athosia |
| Artificer | A maker of magical items who joins a power source, a spellcraft and a craft; often a non-caster passing as one. | Artificers |
| Arya-Auilien | The name by which the priestess Caolynni calls the goddess Arya (S056). | Caolynni |
| Aryic | Of Arya; her priests, knights and domains (also Aryan, Aryal). | Arya |
| Aryus | First month of Spring in the Kalari Calendar (S388). | Calendar |
| Ascendant | A being whose energy a god has joined permanently and multiplicatively to the god's Astral Shard; the gods' consorts, champions and heirs. Elder Gods have none. | Ascendants |
| Ascended | The unbreakable contract that joins a being's power to the shard-holder's multiplicatively; it can be diminished to Fallen but never revoked. | Astral Contracts |
| Ashen Elves | An elven people known only by a line in the lists of Fifth Age races, Fae of Fire and Earth. | Elves |
| Asmodean | The older spelling of Asmodeus, used in the 2014-2015 archive and the 2019 Sancturi summary. | Asmodeus |
| Asomatus Lines | Threads of psychic energy running through the Shadow Realm that feed and anchor Astral Shards to the Material; the only known links to the shards (S001). | Shadow Realm |
| Aspect | One of nine channels of demonic power, each tied to a vice and a sphere of magic: Barbed, Blade, Frost, Horned, Infernal, Maw, Night, Rot, Winged. | Demonic Lifecycle |
| Astral Contract | A sharing agreement that grants a being access to an Astral Shard in exchange for power to the shard-holder: Bound, Ordained, Covenant, Ascended or Fallen. | Astral Contracts |
| Astral Demesne | Another name for an Astral Shard as a god's home; also Astral Domain. | Astral Shards |
| Astral Diamond | The Mithis form of coloured diamond, Sunstone or Sulmaril, with a glow of smoky tendrils (S419). | Mithis Metals and Gemstones |
| Astral Domains | The five divisions of the Astral Shards in the 2026 revision: Matter, Creation, Life, Thought and Union, with Kalar the Creator at the head of each. | The Einar |
| Astral Dust | The smallest class of Astral Shard, held by greater demi-gods, and the fragments left when a great shard is split or shattered; a source of magic after the Redemption. | Astral Shards |
| Astral Dust Holder | A being, usually a greater demi-god, who holds a shard of the Dust class. | Astral Shards |
| Astral Faults | The fault lines between Astral Shards, usable by casters without a shard for much of what a shard grants, at less magnification. | Astral Shards |
| Astral Folds | The Rift; also the Folds, its separate subplanes, each surrounded by the Void and reachable only by fissure or powerful Rift-Gate (S017). | Rift |
| Astral Key | A relic that confers ownership of an Astral Shard; the Heartstone fragments are the Astral Key to the shard of Mithis, to be taken to the Apotheosis of Arcantus. | Mithis Heartstone |
| Astral Law | The universal law governing the created planes (Astral, Material, Elemental, Abyssal) but not the Ethereal, Shadow or Void. | Nature of Magic |
| Astral Sea | The space of the Astral Plane in which the shards and other celestial objects float; in the older cosmology also a name for the Inner Void. | Astral Plane |
| Astral Shard | A fragment of the Throne of Law: a celestial object, an astral sub-plane of sovereign matter, and a semi-living intelligence dedicated to part of creation's purpose; owning one confers dominion and makes a god. | Astral Shards |
| Astryssil | The old name of the plane of the gods when it was smaller and held only the City of the Gods; Izhtari was its queen (S372). | Netherworld |
| Athosia | Region of Numenia east of Dalmar and north of the Broken Strand; forest and meadow, home of Arne'Athosia; the Athosian Woodlands in the Fourth Age. | Athosia |
| Athul'Magaran | Ancient city of Kahun'Darahl the alliance failed to retake after the Dragon Wars; Athul'Menz in the Compendium. | Kahun'Darahl |
| Augur | A humanoid of the extra-terrestrial Augur bloodline able to fully control a prophetic gift; about one in a million. | Augurs |
| Aurumite | The Mithis isotope of gold, Blood Gold, Blood of Kalar or Malderil, formed where Titan blood seeps into gold (S417). | Aurumite |
| Aurumite Steel | Also Aurumitic or Aquitanian Steel: 81% iron, 18% aurumite, held by some smiths to make the finest melee weapons (S417, S419). | Materials and Metals |
| Autai | "Winds": the collective name in one Fae Shaman spell list for the four mythical sources of wind, Boreas, Zephyrus, Notus and Eurus; their canon status is unruled. | Unaligned Gods |
| Automata Core | The soul-to-automaton interface of a construct. | Artificers |
| Avatar | One of several forms inhabited at once by an immortal through multiple spirits. | Souls and Spirits |
| Avi'Lothim | The Moon Elves, aristocratic and secretive High Elves who were the aristocracy of the ancient elvish empire. | High Elves |
| Awakened Gods | Fifth Age name for the Elder Gods freed from their Kalari prisons, who fight one another for the material plane. | Elder Gods |
| Baegor | Home of the Knights of the Steel Cross and name of a Rift island chain holding the Baegor Monastery of the Divine Order of Lorsythe. | Lorsythe |
| Baegor Monastery | Monastery of the Divine Order of Lorsythe in the Baegor Chain of the Rift, built in Lorsythe's early years and still kept by a diminished company of monks. | The Rift |
| Baelim Necromages | Elves of any lineage transformed into undead to escape corruption, serving the Necromancer of Delvarn. | High Elves |
| Banbridge | Palisaded mining and farming town on the Darkwater in the High Vale, half a day from Mered-Ourin. | Banbridge |
| Barbarian Wars | Proturas's grinding war with the Oesterkull of the south-eastern plains from about 700 AL, ended by the Second Araxian War and the Oesterkull's annexation. | Rift Period |
| Barbed | The demonic Aspect of pain, tied to the Chaos Sphere: stingers, barbs and venom. | Demonic Facets and Techniques |
| Basalt Crypt | A large tower emerging from a mound of basalt, seat of a Crypt Sovereign of Delvarn. | Dominion of the Necromancer |
| Battle for Gor'Turra | 1078 MA by S429's count: the 36-hour battle on the fields of Gor'Turra that broke the Draconic armies; three Primal Dragons and two First Wizards died. | Second Dragon War |
| Battle of Beddenford | Brusau's victory over the Imperium, with Vinias and the White Fire, between 700 and 704 SM. | Sancturi Campaigns |
| Beetleslayer | Berek's byname; the Stone Syndicate keeps an old dwarven gate below the Warrens against the giant rhinobeetles of the deep and raids them for the Pale Pit (S061). | Berek Beetleslayer |
| Belli'Sylvim | The Treeshapers or Forrestals, extinct Wood Elves who lived in cities of intertwined, shaped trees. | Wood Elves |
| Belos | The Silek's name for Bhaal, 'Chosen' in Goblin; their sole religion, whose priests and warlocks are their ruling caste. | Bhaal |
| Binding Rule | The constraint that magic can only directly affect Ether over which the caster has Dominion; Nether is the exception. | Nature of Magic |
| Bit | Small triangular Imperial bronze coin of 0.1 oz bearing the Sancturi symbol; a hundredth of a gold piece, equal to the old copper (S320). | Currency and Trade |
| Black Hands | Another name for the Assassins of Ghoresh. | Assassins of Ghoresh |
| Black Iron Hold | A converted dwarven hold below Proturas for powerful and magical prisoners. | Proturas |
| Black Ring | A dispersed trans-national thieves' guild of the Fifth Age West, said to have twelve masters who each know two others. | The Black Ring |
| Blackhearts | The Uruk orcs, the largest and cruellest of their people. | Orcs |
| Blackrock Bay | Pirate port of some three thousand on the coast of the Drakkani Wastes. | Drakkani Wastes |
| Blade | The demonic Aspect of hatred, tied to the Energy Sphere: blades, spines and weapons; Bladed in S330. | Demonic Facets and Techniques |
| Bladesong | The rhythm of a Runeblade's attacks, by which blade runes are activated (S249, S232). | Rune Magic |
| Blasphemy | In Sancturi law, 'the ultimate crime with no defense'; the convicted have the rights of slaves (S321, S323). | Law |
| Bleeding | The forging phase in which a heated Mithis metal's released energy is siphoned away to prevent a Mithis explosion; Conduction is the release itself. | Mithis Metals Table |
| Blood Cult of Arya | Cult founded by Almund, who died trying to help Arya. | Arya |
| Blood Gold | Aurumite Gold, a jewellery alloy at least a quarter aurumite, with a reddish glow; also a name of aurumite itself (S417, S419). | Materials and Metals |
| Blood Legions | The four centurions of the Red Legion made up entirely of centurion-rank veterans, under the High Commander. | Red Legion |
| Blood of Arya | Traces of Arya's shard left on the material plane when she shattered it rather than lose it to the Divine; a source of life magic. | Arya |
| Blood Tide | A campaign of killing and abduction against the High Elves during the Hollowing Period by an elven necromancer, which produced the blood plague that shields its carriers from the Hollowing. | The Hollowing |
| Blood-bonding | The bond a summoned demon forms to the plane by consuming enough of its inhabitants, so that it no longer needs magic to stay. | Demonic Magic |
| Bloodfire Chasm | Mining region of Moarte that gave iron, gold and Bloodgold to Pherox, lost to the Arachne with the city of Thermidau. | Moarte |
| Bloodmother | The Belos-made progenitor of a Silek strain; every Silek of a strain is born of its bloodmother and is identical to its fellows. | Silek |
| Bloodrot Sovereignty | The power granted by Morwen's Tome of Bloodrot, letting rot magic affect fleshy undead. | Death Magic |
| Bloodstone Canyons | Original home of the Nolboc dwarves in the central east, conquered by the Thyssal Empire. | Thyssal Empire |
| Bloodstones | The Nolboc hill dwarves of the Bloodstone Canyons, conquered and enslaved by the Thyssal Empire. | Hill Dwarves |
| Bloom | The 200s SM: regrowth, dragonblight in Dalmar and Faragond, the first Faewilds (S326). | Fifth Age |
| Blue Mountains | Central-western ranges of Numenia separating the Westmarches from the continent; rich in iron and Mithius ores; home of Dru'Bazan. | Blue Mountains |
| Blue Wizards | Arcane casters who keep their corruption at the first stage with divine magic and strip other mages caught at the Tainted stage. | Arcane Magic |
| Bond | A demon's tether to the material planes, held by its host rather than its essence, that keeps the essence from being drawn back into the Abyss; Dae'Cilias in S334. | Demonlands Demon Rules |
| Bond (Dae'Cilias) | A demon's tether to the material planes, belonging to its host and spent to heal, reshape and cast; when it is gone the spirit is torn from the body. | Demons |
| Boneclaw | The Necromancer's common soldier, a skeleton or zombie with retractable metal claws. | Undead |
| Book of the Eye | A book in Ancient High Kalari found in the Halls of Methusial beyond the Vault of the Eye; its contents are unrecorded. | Arcane Eye |
| Boreal Scions | The three aspects of Gelu'lax, Hoarfrost, Ice and Death, worshipped by the Boreal Elves. | Gelu'lax |
| Bound | The contract of worship: a soul bound to a shard or pantheon, granting it power and gaining an afterlife in the shard. | Astral Contracts |
| Bound contract | A Brotherhood contract renewed at about ten times the price after a buy-out, which only a Fist can buy out. | Assassins of Ghoresh |
| Boyar | A Curci hereditary landed noble, equivalent to a baron. | Curci |
| Breaking of the World | The Compendium's name for the Shattering. | The Shattering |
| Breath of the Gods | The chamber below the obelisk at Kilmarn, crossed by a bridge three feet wide and fifty long (S162, S163). | Kilmarn |
| Briarblade | A woody vine with metal thorns growing in impassable colonies that shelter Briarblade Wolverines and Lashers. | Dangerous Flora |
| Brimstone Hollow | The Hollow of the slug-demon Urk'maggo, a demesne of Sulfuron, that holds the ruins of Kilmarn (S162). | Kilmarn |
| Brimwall | Cliffside Rift community and shipyard in the Tutull Cluster; once Proturas's largest yard, limited to civilian hulls since the Uthein colony fell. | The Rift |
| Broken Sea | The inland sea of western Numenia and the enclave of kingdoms around it: the Sancturi Imperium to the south, the Riven Kingdoms to the north and west, the Broken Kingdoms to the east. Also called The West. | Broken Sea |
| Broken Sea Merchant Alliance | The BSMA, an alliance of non-aligned merchants trading across Imperial and Riven borders with the Broken Sea's second largest fleet. | Broken Sea Merchant Alliance |
| Bronzebeards | The extinct Jorawan mountain dwarves, who disliked the open sky. | Mountain Dwarves |
| Brotherhood of the Black Hand | The Assassins of Ghoresh: a secret guild of assassins, thieves, spies and contract brokers that rules the kingdom of Ghoresh through proxies. | Assassins of Ghoresh |
| Brotherhood of the Sun | Fifth Age Kalari brotherhood of the Broken Sea that worships Kalar, Orandos and Anariel and guards temple sites and relics; headquartered in Ozau, outlawed in the Imperium, heavily infiltrated by Sancturi, Asmodean and Eldritch agents. Also called the Brotherhood of Light. | Brotherhood of the Sun |
| Brumal Warg | A gaunt horse-sized wolf of the Abyssal black tundra, glowing bluish-white with burning azure eyes and silvery thorns in its black coat. | Hollow Creatures |
| Brundal | A kingdom reached from Redallion by portal, capital Wellhorn, whose port Ornwell lies a day south along a river. | Angorath |
| Bryn'Grong Clan | The Golden Anvils, a dwarven clan whose ancestral hold of Thar'koresk was overrun by demons and sealed. | Dwarven Clans |
| Buried Realms | Region of the deep mapped by the Sancturi campaign: the Rushing Void, the Great Magma Sea and Firelands, Kam'Darahl, Belphegor's holds and Zur'Exhil. | Underdark |
| Burning Sun | The order of paladins to which Bertran Godebert belonged before he served the White Fire; named nowhere else. | The White Fire |
| Burningeyes | The Duergar, deep dwarves whose red eyes reflect the least light. | Duergar |
| Caeluspex | A fragment-servant of Amun'rak granted powers of Air, Fire and Lightning. | Ascendants |
| Calcadyia's Crystal Lance | A spear forged by Khardas for the Einar warrior Calcadyia that strips the defences of beings of elemental origin. | Calcadyia's Crystal Lance |
| Calgrave | Small, nearly abandoned, warded Rift town of the Urdhar Cluster; a rest stop for Proturan patrols since its portal to Psarikon broke. | The Rift |
| Callat | The region of northern Dalmar, Angorath and the southern coast of the Sea of Rhovun. | Dalmar |
| Cambion | Offspring of demonic reproduction: the cyclops, minotaur and satyr. | Demonic Forms |
| Cap Rune | A Khardic secondary form at either end of a runeword that changes its power, trigger or medium (S233). | Khardic Runecasting |
| Cath'Bazan | Capital of Dru'Bazan in the Age of Magic, largely held by the Marken'Ouran clan. | Dru'Bazan |
| Cathedral Rift | Daennelgin's rendezvous in the Demonlands, where his servants wait. | The Demonlands |
| Causa Waiver | A waiver from the Sancturi Sages excusing unpaid taxes on a valid Causa, an external calamity or extenuating circumstance; without it a landholder forfeits land and citizenship (S150). | Currency and Trade |
| Causinis | Bhaal as the Left Hand, Plaguebearer, of the Daemiveus pantheon. | Bhaal |
| Ceorl | Naher freeman. | Naher |
| Cerulean Citadel | Rumoured secret city of the Warlocks of the Blue Flame hidden deep in the Rift. | The Rift |
| Cerulean Conclave | The seven-member ruling council of the Warlocks of the Blue Flame, under the Grand Warlock. | Warlocks of the Blue Flame |
| Chained Soul | In the older cosmology, the second, unintelligent soul a demon keeps on the Ethereal as a power source and anchor; replaced in later accounts by the Demon's Thread. | Souls and Spirits |
| Chakra's Bane | A spice from the Starlight Willow that suppresses the gathering of magical energy, used to 'treat' spellcasters. | Reagents and Herbs |
| Chasmatius | One of the Seven Swords of Durnbar, rumoured to be wielded by the High Lord of Ruathim. | Mithis Heartstone |
| Chaulssad | Ruined capital of Rhovun, burned as a funeral pyre by King Rodruk II in 2016 MA and said to be haunted. | Rhovun |
| Children of the Choir | Fourth Age cultists of the spore-filled Pits of Turis, green-skinned 'Choir-people' bound to the Fungal Titan Thraazul. | Faiths |
| Choir of Lament | The host controlled by Mother Noctis, herald of Cuoridaz. | Cuoridaz |
| Chokevine | A vine that stores living energy in its tubers and grows explosively in seconds to entangle, choke and consume prey. | Dangerous Flora |
| Chosen of the Divine | Pravustiratel's secret standing with Sharuvas after a pact the world believes was his death at the Dark Gods' hands. | Pravustiratel |
| Chronomancy | The Nether college of time magic, almost universally ill-favoured because its masters are rarely heard from again. | Arcane Colleges |
| Church of the Light | The Kalari priesthood of Proturas, a seat on the old Conclave of the Grotto; heir to it is the Children of the Light. | Kalari Priesthood |
| Cincture Rune | A rune written on a sash, staff or scroll, usable while the runecaster holds it (S249). | Rune Magic |
| Circle of Eternity | A shadowy group of Nexa-Vinians beneath Proturas, led by Galaphile, brewing an immortality serum from the blood and spirit of Vixseranyol. | Circle of Eternity |
| Circle of Ruendor | A druidic circle at Lauthdun in the coastal forest of Arnyr in the Fourth Age. | Druids |
| Citizen Caste | Sancturi citizens, all members of a house and tattooed on the wrist with its sigil (S323). | Social Order |
| City of the Gods | The divine city whose remnants became the Astral shards; in the Fifth Age remade by the Divine and visible as the blue Divine Star (S112). | Astral Plane |
| Clan Runeguilds | The rune guilds of individual dwarven clans, Khardic or Namakan by the clan's loyalty (S132). | Khardic Runecasting |
| Clicker Beast | A three-tentacled thing of the dead forest of Angorath that pulls prey under; noisy at night, quiet by day. | Beasts |
| Clostroc | The Rune of Isolation, which keeps the taint from spreading out of its object; carved on the Vigils (S325). | Rune Magic |
| Cloudhall | Mountain range along which, with the Dragonspine, the western kingdoms held the demons of the First Rift War. | Numenia |
| Cloudspire Mountains | Northern range running with the White Tower Mountains, along whose edges the Boreal Elves spread. | White Towers |
| Cloudwall Mountains | The Fifth Age's wall between the West and the dragon-held East. | Thyssal Empire |
| Collegium of the Amber Sun | An old, quiet magical college co-opted by Tserrerak, whose sign is a golden sunburst. | Sovereign Assembly |
| Comet of Origination | The still-locked part of Kalar's shard where he forged most of the mortal races and Tamariel made the Primal Dragons (S143). | Astral Plane |
| Conclave of the Golden Sun | Ruling body of Athagilion: four bishops of the Kalari church. | Riven Thrones and Councils |
| Conductive Clay | Silicon carbide clay mixed with a Mithis conducting agent, usually caster blood, used to bleed aurumite in smelting (S417). | Mithis Metals and Gemstones |
| Confederates | The Silek caste of 'friendly' non-Silek peoples (goblins, orcs, trolls) within a Silek nation; barred only from the ruling caste. | Silek |
| Confessor | An Elder caster whose psychic invocations compel truth and obedience. | Elder Magic |
| Consallon | The regional leader of an order of the Arbitori Bannerguard. | Arbitori Bannerguard |
| Consecrated ground | Burial grounds and tombs consecrated by Kalari and Rakkarim priests so that sinful souls buried there can find their way to heaven; consecrated symbols serve the same end for those buried far away. | Death and the Afterlife |
| Controller | A circuit of Khardic logic runes that runs a machine (S244). | Khardic Runecasting |
| Corporeal Alchemist | The alchemist who prepares the herb, metal and fae runic inks (S230). | Runic Inks |
| Corporeal Alchemy | The terrestrial branch of alchemy, making potions, mixtures, coats, salves and tonics. | Alchemy and Witchcraft |
| Corpserot | The ichor of the bone demonlord Vileryth, in which the skeletons, wights and wraiths of his Demonblight are soaked. | Undead |
| Council of Belos | The absolute rulers of the Silek, chosen from the ruling caste at local, regional and national levels. | Silek |
| Council of Izhtari | The council through which Izhtari ruled the Elder Gods; Seth'Arax is its one named member. | Izhtari |
| Council of the Quad | The meeting of four ascendants (Inwe, Khemeia, Aion, Monan) on the Dias of Algahanni to answer the Hollowing. | The Hollowing |
| Council of Wizards | The first order of wizards, ruled by the Archwizards and bound by the Wizard's Covenant; also the Order of Wizards. It fell apart when its Archwizards died. | Council of Wizards |
| County of Claydun | The Warrens after its annexation in 834 AL; Count Galaphile, Mayor Valtor. | The Warrens |
| Covenant | The contract that grants direct access to a shard's astral energy; prophets and avatars are often Covenants. | Astral Contracts |
| Covenant of Daennelgin | The blood-essence accord between the demonlord Daennelgin and Kosh'tuul's band promising passage from the Demonlands to Astia; a breach banishes the breaker. | Demonlands Mini Campaign |
| Crime Status Flags | The Proturan Arbiters' grading of cases: Black, Red, Yellow, White and Blue (S106). | Law |
| Crimson Beacon | The Sancturi party of unfettered expansion before the coming end times; holds the High Warlord. | Sancturi Political Parties |
| Crimson Watch | A feared assassins' guild of Proturas whose sign is an eye with a crimson drop. | Proturan Underworld |
| Crow | Large Imperial bronze coin of about 1 oz, a bird on one face and sword and Sancturi symbol on the other; a tenth of a gold piece (S320). | Currency and Trade |
| Crusade | The new Sancturi party that holds the Hollows an existential threat to be destroyed rather than contained. | Sancturi Political Parties |
| Crypt Sovereign | A lich governing one of about eleven provinces of Delvarn from a Basalt Crypt. | Dominion of the Necromancer |
| Cthul | A brain-eating psionic parasite that consumes and pilots a host, sensing through tentacles grown from the head; also Ka'Thool. | Cthul |
| Culling | A master's punishment of a minion: taking a fifth of its essence and breaking the bond, inviting the minion's own underlings to replace it. | Demons |
| Cult of the Dragon | Pravustiratel's cult, holder of the Rushing Void, which seeks to reunite the dead primal dragon's spirit, heart and bones. | Cult of the Dragon |
| Cuprium | The Mithis isotope of copper, Flaming Copper or Airacil, which burns blue in air (S419). | Mithis Metals and Gemstones |
| Curci | Dark-haired, tan-skinned human people of the north famed for music; pronounced ser-See; also Cerci, Curic; adjective Curcian. | Curci |
| Curse of Deadly Sins | The greatest Malefica curse, all seven sin curses at once. | Witchcraft |
| Cursed Storm Citadel | Quemedava, a ruined Draconian citadel in eastern Moarte cursed on the death of the orc witch Shakil-Mauhik. | Moarte |
| Dae'cilia | 'Demon's Thread': in the Fifth Age bestiary, the demon's essence itself, which ties it to existence and lets it project power onto a plane; contested against Dae'Cilias as Bond. | Demons |
| Dae'cilias | Bond, a demon's tether to the material planes against the pull of the Abyss (S334); in older usage the Demon's Thread itself (S019). | Abyss |
| Dae'medeis | Demonic Essence, the core and measure of a demon (S334); in older usage another name for the Demon's Thread (S019). | Abyss |
| Dae'Venari | The Arbitori order of witch, devil and Hollow hunters, founded in 685 SM by Keepers of Abaddon who swore to the Sancturi. | Arbitori Bannerguard |
| Daemagus | Scholarly name for a devil who works the power of tainted Mithis; not every devil is one. | Devils |
| Daemiveus | The pantheon Asmodeus built in the Sancturi Age, with himself as the Archfather, Dexinas (Mephistus) his Right Hand and Causinis (Bhaal) his Left; its worshippers are Malumarcs or devil worshippers. | Archdemons |
| Daemiveus witches | Witches who work with the Devils that control a Hollow. | Witchcraft |
| Daemus | A caster, usually a former warlock, who uses demon blood to take on a demon's spellcasting for a time. | Demonic Magic |
| Dalmar Province | The Sancturi frontier province carved from Floren from 700 SM, administered from Kurano. | Dalmar Province |
| Danari | Slight, smooth-skinned human people of Danara with a trace of elven blood; craftsmen, shipbuilders and the most populous humans of the Fifth Age. Adjective Danaric. | Danari |
| Darahlan frame | A standard construct frame of the dwarves of Kahun'Darahl: Tunnelbore, Rockcrusher, Sentry, Sentinel, Guardian and Irondwarf. | Constructs |
| Dark Angels | Fallen or cast-out Uk'Zarai, the chief purveyors of Fel magic; the fallen of Proturas, organized as the Marlezai. | Uk'Zarai |
| Dark Elf Pantheon | The unnamed pantheon to which Jorogu's own document assigns her ("NEED NAME"); no other member is known, and the newest register marks her Unaligned instead. | Jorogu |
| Dark Falls Outpost | Order of Valyr outpost from which operations against the Gorgery's demons are staged. | The Demonlands |
| Dark Scourge | The final stage of Teneb'Vari's corruption, reached at death: an undead, cunning and wholly evil minion under her direct control. | Scourged |
| Darkfire | A fire of the Ruination college that gives heat but no visible light. | Arcane Colleges |
| Darkhold | The planelocked Acadian prison tower off the coast of Acadia, warded by an Arcanaloth, where Tserrerak was held (S359). | Acadia |
| Darkwater | River that divides Banbridge. | Banbridge |
| Darkwater Legion | The Sancturi legion that runs the Imperial Navy, marines and seamen, under the High Warlord. | Sancturi Military |
| DE | Draconic Edictus: the calendar named for the Age of Dragons; no dated event in it survives (S372). | Age of Dragons |
| Deacons of Azure Light | Anariel's mage-hunters under Nexagar: wizard-priests who strip Mithis casting from the reversibly corrupted and destroy fully corrupted mages. | Orders of Anariel |
| Dead Forest | The blighted forest of Angorath between the mountains and Redallion, loud with 'clicks, screeches, screams' at night. | Angorath |
| Dead Gods | Gods who have lost both their form and control of their astral domain to another Einar; powerful spirits with almost no real power. | The Einar |
| Deathfiend | In the oldest Death Magic, a shadowy wraith-like animal called out of a fresh corpse to obey for moments before breaking apart. | Undead |
| Deathmonger | An agent of the Necromancer who chooses living conscripts to become wights or liches from panels offered by each town. | Dominion of the Necromancer |
| Deathpriest | An agent of the Necromancer who promotes his laws and acts as a last-resort judge, with harsh and final judgements. | Dominion of the Necromancer |
| Deep Earth | Proturan name for the Underdark reaches below the city, garrisoned against by the White Bear Brigade. | Proturas |
| Deep Warrens | The subterranean labyrinths beneath Vulgurak's domain, lair of Uldroxx; the revised sheet calls his ward the Underbelly. | The Demonlands |
| Demesne Binding | The binding of a god to what it created, which ties gods to particular terrains, peoples and things. | Divine Magic |
| Demi-lich | A bodiless lich bound to its phylactery, incorporeal and acting on the world only through magic. | Liches |
| Demigod | A being of tremendous power, immortal but not as indestructible as the Einar, who may be worshipped; Astral, Fae or Eldritch in kind. | Demigods |
| Demon | A spirit with an essence rather than a soul, which grows by consuming other essences and souls and must possess a living body to remain outside the Abyss; also, that body once possessed. | Demons |
| Demon Prince | The rank of demon below the archdemons; Orcus and Gothmog are named ones. | Archdemons |
| Demonblight | A region where the Abscission is so weak that the Abyss and Material blur and demonic energy kills or corrupts the land (S519). | Mithis Plane |
| Demonic Abscission | The forging of the Anthu'Mithis and the splitting of the Abyss from the Material, which bonded the demons to the Abyss (S386). | Demon Wars |
| Demonic Apocalypse | The 2014 archive's name for the Demon Wars, in which the Muazi, the Gildan and most of the Innus were destroyed (S372, S387). | Demon Wars |
| Demonic corruption | Non-sentient demonic essence; passive when settled in soil, plants and small life, active when a demon infects a mortal soul to siphon essence from it. Also called taint. | Demons |
| Demonic Incantation | A spell a demon fashions in its Mortiquery and stores for release by reciting it; revealed to mortals by Demonic Pact. | Demonic Magic |
| Demonic Mithis | The Silek's corruption magic, practised by their warlocks, witches and Daemus. | Demonic Magic |
| Demonic Rift | A complete break in the Abscission wall made and kept open by extremely powerful magic (S519). | Mithis Plane |
| Demonic spirit | A formless demonic entity, essence without a host. | Demons |
| Demonite | Slang for Felcore, the fel-infused Mithis metals: green-tinted with a slight glow (S360). | Mithis Metals and Gemstones |
| Demonkin | Demons and demonspawn related to one another by chains of subjugation, who instinctively recognise each other. | Demonlands Demon Rules |
| Demonsbane | A glowing green fruit toxic to outsiders, used in exorcism and by the Order of Valyr as incense, weapon metal and draught. | Reagents and Herbs |
| Demonspawn | A living creature that is not possessed but has been corrupted into a thrall under a demonic spirit's control. | Demons |
| Denitrus | The gods' name for the Mithis Plane; its 'second abscission' is what mortals call the Hollowing (S031). | Mithis Plane |
| Derivative demonic form | The demonic shape a host is remade into through metamorphosis, such as a hellhound, imp or vrock. | Demonic Forms |
| Devil | A demon following Asmodeus during the Hollowing, confined to and empowered by a Hollow; in older demonologies, the higher variant of the Hellspawn form. | Devils |
| Dexinas | Mephistus as the Right Hand, Voidbringer, of the Daemiveus pantheon. | Mephistus |
| Dias of Algahanni | A tiny astral speck connecting many shards of the Kalari pantheon; neutral meeting ground of gods and ascendants, eternally night (S031). | Astral Plane |
| Diaurumite Sulphide | Deep orange-gold aurumite ore found at magma vertexes (S417). | Aurumite |
| Diaurumite Trioxide | Red-gold aurumite ore found nearer the surface (S417). | Aurumite |
| Divine Authority | The fanatically orthodox clergy of the Divine, which demands constant sacrifice, razes old temples and before whom kings bow. | Divine Authority |
| Divine Grace | The higher sub-caste of the Sancturi clergy (Qeokrati, Archprincipates, Principates and 'High' ranks), sworn to renounce family, house and party; addressed 'Your Grace'. | Sancturi Clergy |
| Divine Nations | Post-Sancturi nations of Humans, Wood Elves, Hill Dwarves, Halflings and Oesterkull under the Divine (S112). | Broken Sea |
| Divine Period | The Fifth Age sub-era from the Fall of Sanctorum (904 SM) and the Ascendance of the Divine (906) to the Rift Period (S016, S112). | Divine Period |
| Divine Star | The very bright blue star that appeared in the sky at the coming of the Divine; the remade City of the Gods. | The Divine |
| Djarn'surk Clan | The Blackbronze Clan of dwarves, rulers of the valley of Gath'gorim and makers of Gorim Bronze. | Dwarven Clans |
| Dockside | West bank of the Spillwater river: warehouses, trade offices and workhouses. | Spillwater |
| Dockside Cutters | The century-old thieves' guild of Spillwater in Proturas, secretly led by the Tolassovores. | Dockside Cutters |
| Dominion | Ownership or hierarchical binding of Ether, the condition for affecting it with magic; bindings are symmetric or directional, transitive or intransitive. | Nature of Magic |
| Dominion (afterlife) | The hierarchical binding of a soul to a god, usually through worship, that lets its spirit find the god's shard at death; questionable dominion makes the Restless Dead. | Death and the Afterlife |
| Dominion Knights | Movement led by members of the six militant orders of Orandos to build a country dedicated to Orandos from which to fight the demons. | Knight Orders of Orandos |
| Domnitori | A Curci king. | Curci |
| Doro'Sylvim | The Wildfeathers, primitive and reclusive Wood Elves who use primal magic. | Wood Elves |
| Dracius Cradle | Severac's device that amplifies primal dragon energy so that a dragon egg can develop without a Primal. | Dracius Cradle |
| Draco-lich | A dragon made lich; the Black Draco-Lich Druk'rhinatraz serves the Necromancer, who holds its phylactery. | Liches |
| Dragon Wastes | The newest name for the Drakkani Wastes, the basalt wasteland around buried Ptolemaris. | Drakkani Wastes |
| Dragon's Heart | A Kalamite crystal that outlives a Primal Dragon; whoever holds it can weaken or, at a Kalari creation site, kill the Primal. | Primal Dragons |
| Dragon's Teeth | The mountain range through the middle of Dragonfall, east wall of Rhovun and inland wall of the Broken Strand. | Dragonfall |
| Dragonblight | The ruin of much of Dalmar and Faragond in the 200s SM under the raids of Ebony dragons from the Cloudwall Mountains. | Dalmar |
| Dragonruin | The former eastern provinces of the Thyssal Empire east of the Cloudwall Mountains, held by ebony dragons in the Fifth Age. | Thyssal Empire |
| Dragonspine Wars | 788–809 MA: the orc warlord Gorthak's campaign in North-Central South Astia, ended by Prince Liamev of Gheria at Zurat (S429). | Dragonspine Wars |
| Drake | The lesser dragon-kin, born when a brood's Primal is not at full strength; iron, red, black and onyx drakes are ridden or kept as guardians. | Dragons |
| Drakkas | Uncommon arcane language made by and for the Draconians (S304). | Arcane Languages |
| Dram | A shot-sized witch's brew, about a quarter the volume of a potion, each Putrid, Foul, Vile or Rotten with matching ill effects that multiply with similar doses. | Aegic Witchcraft |
| Dread Metal | Aquitanian Divine Black Metal: divine, energy-absorbent, light, strong and flexible (S178, S179). | Mithis Metals and Gemstones |
| Dreadborne | A Namakan Dread rune that merges its subject with a Dread (S257). | Namakan Runecasting |
| Drone | The lowest grade of Namakan animated dead, able only to follow two- or three-word commands (S253). | Namakan Runecasting |
| Drowned Ring | The gang of the northern Warrens of Proturas, run from the Gallows by the Hangman; dismantled in 834 AL. | Drowned Ring |
| Dru'Bazan | Dwarven kingdom of the Blue Mountains, about twenty clans under a High King; a kingdom in the Fourth Age, an exile in 704 SM, an underdark city-state under the Proturan Pact. | Dru'Bazan |
| Drudge | Namakan animated dead able to perform several tasks in order (S253). | Namakan Runecasting |
| Druid Hall | Ruins around a giant, diseased tree three hundred yards across, haunted by a spider-demon; reached by portal in 704 SM. | Astia |
| Druidic Language | The druids' secret magical language, given by a High Druid's blessing and forgotten if ever spoken aloud (S367). | Languages |
| Druids of Nyx | The druidic order that hunts and imprisons demons, curbs warlocks and keeps the archdemon Bhaal. | Druids |
| Duar | Second month of Summer in the Kalari Calendar (S388). | Calendar |
| Duchy of Westmarsh | The duchy King Aderik Tugard of Arnyr promised to create with Marshford as its seat (S359); not the Westmarches region. | Marshford |
| Duer'allen | Capital of Dru'Bazan in the Fourth Age, reached by under-road from Kaelten; the Draconian Empire once reached its gates. | Dru'Bazan |
| Duer'Dorren | Home of the dwarves who know the secret of forging Demonsbane weapons for the Order of Valyr; location unstated. | The Demonlands |
| Duer'Gerrum | Dwarven kingdom reached by dwarven roads from Anoth-Urulien's Dwarven Gate; its capital was overrun by lizardkin. | Athosia |
| Dunharr | Riverdale town of five thousand sacked by the Boreal Elves in 834 AL, the cause of the Proturan declaration of war. | Etterwood |
| Duskblossom Tree | A Shadow-realm tree that lures animals at dusk with illusory fruit and flowers, then sleeps them to death and feeds on them. | Dangerous Flora |
| Dwarro | The 2014 spelling of the Dwarrow, there a Ventari mutation unable to work magic. | Lineages of the Humanoid Races |
| Dwarrow | Technological fae earth-elementals of the deep, progenitors of the Dwarves, who fought the Eldritch for thousands of years; also Dwarro. | Dwarrow |
| Dwarven Roads (Demonlands) | Old dwarven roads beneath the Demonlands, a Valyr supply route watched by sensing crystals. | The Demonlands |
| Early Devastation | 0–200 MA in the South Astian chronology: survival and migration after the Shattering (S429). | Age of Magic |
| Earth-heart | The largest Worldstone fragment to fall on Markhan, deep red, worshipped first by orcs at the Temple of Cath'upak. | Agrob'Anzut |
| earth-heart | The great deep-red Worldstone fragment that fell on Markhan, centre of the Earth-Heart Cult, merged with the spirit of the priestess Agrob. | The Earth-Heart |
| Earthblight | Dead lands that can no longer sustain life, blamed on the exhaustion of local Mithis; also the Withering, Kalar's Bane, the Red Plague (S387, S498). | Age of Magic |
| Earthgate | A Khardic sovereign rune pairing two gates on the same earth as a portal (S235). | Khardic Runecasting |
| Earthgiver | The aspect of the Divine depicted as an old man with a farmer's hat and hoe; prayer 'Grant us sustenance!' | The Divine |
| Ebonheart Riftborn | Riftborn of pitch-black skin, curled horns and red-glowing eyes. | Riftborn |
| Ebony Dragons | The dragons of the Cloudwall and the Dragonruin east of it, who raided Dalmar and Faragond in the 200s SM. | Dragons |
| Edgemark | Surviving town of Urdhar, castle and lower town under a Temporal Stabilizer, base of the pirate Marcayllis; its placement is contested. | Urdhar |
| Efferhien | The nearly uninhabited world where the Dwarrow settled the An'Zarai (S515). | Void |
| Einar | The gods of Terrun, immortal intelligences who came from outside the world, subdued the elements and forged the Throne of Law; both the Elder Gods and the Younger Gods who overthrew them. | The Einar |
| Eksurinyol | The dragon name of Eksuru, a red dragon living in human form in Proturas as a warlock and councillor; also called Emberclaw (S028, S061). | Eksuru |
| Elda'Primu | The Spiritfire Orb: an Eldritch device powered by an imprisoned god that turned the Uk'Zarai's Fel energy inward and made the first Demons. | Elda'Primu |
| Elder Brain | The master of a region's Cthul, breeding new larvae and reaching into mortal minds. | Cthul |
| Elder Conjunction | A period of the Proturas timeline, about 660-680 AL; named only. | Rift Period |
| Elder Covenant | Power held through ownership of an Astral Shard, as by a god, Ascendant or Eldritch. | Elder Magic |
| Elder domains | Planar, Kinetic, Mystic, Somatic and the Creation domain unique to Elder Magic. | Elder Magic |
| Elder Elemental | A very rare pure-energy Fae stage that only Primordials can form; most have been reformed into Faeries, the rest serve Titans. | Elementals |
| Elder God-War | The civil war among the Einar that ended with Tamariel murdered by Izhtari (S386); also recorded as the First God War. | Age of Titans |
| Elder Gods | The first pantheon of Terrun, hundreds of gods ruled by Izhtari, overthrown and imprisoned by the Younger Gods; amoral toward living things; served by -spex spirits rather than Ascendants. | Elder Gods |
| Elder Magic | Ethereal magic, the direct command of Ether; held by gods, greater demons, the Eldritch and psions. | Elder Magic |
| Elder races | The peoples born in the Age of Titans before the Elves, Dwarves and Humans: Eldritch, Giants, Faeries, Dinosaurs, Ventari, Dwarrow and Cthul being the most prominent (S208). | Elder Races |
| Eldritch | Elder race of Ethereal magi, chosen of Tamariel, struck down by the gods and replaced by the Elves; imprisoned in soulcruxes and waking in the Fifth Age. | Eldritch |
| Eldritch caste prefixes (Nar, Vaj, Xal, Nae, Ral) | Surname prefixes giving an Eldritch's rank: ArchConclave member, battle-mage, commander, knight, builder (S147). | Languages |
| Eldritch Horror | A corrupted or possessed Eldritch, the minion Asmodeus seeks; also the things bred from Eldritch soul fragments at Kilmarn. | Eldritch Horrors |
| Eldritch Keeper Scrolls | Three sealed Kalari scrolls naming an imprisoned Eldritch each, with its history, judgement and the list of objects holding its pieces. | Eldritch Soulcruxes |
| Eldritch Kingdoms | Post-Sancturi city-state kingdoms ruled by Eldritch Witch-Kings and Witch-Queens, in which all other races live in servitude (S112). | Broken Sea |
| Eldritch Rager | A half-mad, ego-driven Eldritch seeking restoration or revenge by force. | Eldritch Horrors |
| Eldritch Succession Wars | The Younger Gods' extermination of the Eldritch and their replacement with the Elves (S520); the first verified demons were met in them. | Eldritch Succession Wars |
| Eldritch-Dwarrow Wars | Millennia of war between the Eldritch Keepers and the Dwarrow, in which the Uk'Zarai were brought to Terrun (S529, S515). | Eldritch-Dwarrow Wars |
| Elemental Aspects | The four Primordials freed when the Throne of Law was shattered: Aurastus (Wind), Dharanak (Stone), Neptulos (Sea) and Vulcanex (Magma). | Primordials |
| Elemental Chaos | The Elemental Plane's original state before the Einar brought it to order; rumoured to be re-forming at the plane's centre (S001). | Elemental Planes |
| Elemental Cycle | The infinite cycle by which elementals draw sustenance from their plane and release it back, described in Djarstrom's Treatise (S001). | Elemental Planes |
| Elemental Nexus | A place of concentrated elemental power, nearly synonymous with a Mithis Node (S419). | Mithis Metals and Gemstones |
| Eleven Precepts of Tarus | The core principles of the faith of Tarus, from "Survival and order comes through strength" to "Honor and strength are the same. One cannot have one without the other." | Tarus |
| Elite Sword | A rank in the Sancturi Imperial Army; Normand Haket retired as one. | Normand Haket |
| Elves of Luiria | The Wood Elves of the kingdom of Luiria, founded in 691 SM by the survivors of Vael'Dorais; migrated to Proturas c. 670 AL. | Wood Elves |
| Elves of Oth'Baelin | The Fifth Age Wood Elves who weaken the boundary between the material and elemental planes in their lands with Fae Vertexes. | Wood Elves |
| Elysium Star | The last recorded form of the Kalari piece of the Worldstone Heart, held by the clerics of Kalar as "a literal piece of heaven"; now lost. | Mithis Heartstone |
| Elysium's Gate | The holy text of the Sancturi, whose Seven Guiding Principles are the empire's constitution. | Elysium's Gate |
| Ember | The lowest rank of the White Fire, an isolated asset; Embers working in an operational group are called Cinders. Above them are the Brand, Torch, Lantern and Flame. | The White Fire |
| Emberclaw | Byname of the red dragon Eksurinyol (Eksuru) (S028, S061). | Eksuru |
| Emerald Heralds | Order of Anariel that regulates Fel (green) magic. | Orders of Anariel |
| Empyrean Alchemist | The alchemist who prepares blood, nightshade and essence inks (S230). | Runic Inks |
| Empyrean Alchemy | The celestial branch of alchemy, making elixirs, brews and vapours from extraplanar reagents. | Alchemy and Witchcraft |
| Endless Caverns | The Underdark beneath the Demonlands, divided into Shallow, Deep and Core strata. | Underdark |
| Energy death | In the Sancturi-era demonologies, the exhaustion of a demon's ethereal energy, the death summoners threaten; contested. | Demonic Lifecycle |
| Energy Planes | The Positive (Light) and Negative (Dark) planes of raw energy that no form can visit and that fuel life and divine magic (S421); absent from the 2026 revision. | Energy Planes |
| Energy reagents | Reagents that supply the power of a concoction, ranked Power, Vertex and Singularity. | Alchemy and Witchcraft |
| Eorl | Head of a Naher clan, elected by its Aethelings; must be able to ride. | Naher |
| Equidna | Ascendant of Moros, the Guardian, jaguar guardian of the dead, whose sign is the sword. | Moros |
| Er'Deivos | Sancturi Lady of Life and Chance, who is Eris. | Sancturi Pantheon |
| Er'Turrak | Cursed no-man's-land forty miles south of the High Vale, watched by the Proturan Border Guard. | High Vale |
| Erek'Dwallien | The Stone Dwarves, a clan claiming descent from the Dwarrow and sworn against magic-users. | Dwarven Clans |
| Erubule | A council of nobles in the Riven Kingdoms: in Brusau it once chose the successor until Queen Aalina Lorimer broke its power, and after her death it gave the kingdom to the Sancturi by treaty; in Miydal it still votes on major decisions and succession. | Lorimer Dynasty |
| Eruminum | The Mithis isotope of aluminium, Mithweave or Liaunil, spun into thread (S419). Also Eruminium. | Mithis Metals and Gemstones |
| Essence | The connection to Terrun or its Inner Planes that elementals and some beasts have in place of a soul. | Souls and Spirits |
| Essence (Dae'Medeis) | The core of a demonic entity, the measure of its power and identity; gained by consuming other demons and corrupted souls. In the Fifth Age bestiary the word names the Demon's Thread; contested. | Demons |
| Essence Contest | A struggle between two demonic essences, or between a demon and a mortal spirit it seeks to possess, fought alongside any physical fight and ending in absorption, subjugation or release of the loser. | Demonlands Demon Rules |
| Essence contest | The struggle of essence against essence or spirit by which demons consume, subjugate or possess. | Demons |
| Ether | The substance of everything observable: energy, matter, intelligences and souls; all Ether is bound. | Nature of Magic |
| Etholi'Sylvim | The Longears, pale brown Wood Elves of temperate forests and tree-platform settlements. | Wood Elves |
| Etterdun | Fortified town built by the Countess of Wrighthall, the first permanent crossing of the Ettermore; gateway to Etterwood. | Etterwood |
| Ettermore | River dividing Proturan Riverdale from Etterwood; also the forest's name. | Etterwood |
| Etterwood | The Boreal Elf forest east of Proturas across the Ettermore; its heart is the Forbidden Forest of Arne'Athosia. Also the Ettermore Forest. | Etterwood |
| Evoker | An arcane caster who manipulates raw energies by formula, a spellcraft invented by the Nexa-Vinian mage Coransitius. | Minor Figures of the Magical Orders |
| Evruspex | The Sleepers or Wakers of Nox'Somn, servants carrying a fragment of the Elder God; the Elder Gods' equivalent of an Ascendant. | Ascendants |
| Exorcism | The driving out of a possessing demon by a cleric or runecaster, possible until the subject is transformed (S126). | Hollow Magic |
| Expulvation | The Aether college of the severance and destruction of the spirit, nicknamed Death Magic. | Arcane Colleges |
| Eye of Teneb'Vari | A thing of the goddess that possesses a Scourged shaman; otherwise undescribed. | Scourged |
| Fae Archon | An immortal Faerie of the highest stage, tied to a Fae well and controlling the birth of all lower Fae; the pinnacle of Fae evolution, sometimes worshipped as a god. | Fae |
| Fae Bond | The bond through which a Fae caster draws power. | Fae Magic |
| Fae Conjunction | The failed Acadian experiment that tore the barrier between Fae and Material, destroyed Acadia and spawned the Netherworm (S358). | Fourth Age |
| Fae Domains | The eighteen realms of Fae magic, each a pair of the six elemental forces. | Fae Domains |
| Fae Magic | Elemental magic, born under Elemental Chaos and bound under Astral Law; the lifeforce of the Fae. | Fae Magic |
| Fae Resurgence | The 300s SM, when the Faewilds spread and the Fae turned expansionist (S326); the Third Fae Resurgence of S132, 200–523 SM. | Fifth Age |
| Fae Totem | A focus object attuned to Fae spirits, such as a Snow-Hunter's skull helm. | Fae Magic |
| Fae Vertex | A deliberate thinning of the boundary between the Material and the Elemental used by the Elves of Oth'Baelin to empower their Fae casters (S112). | Fae Realms |
| Fae-Sancturi War | From 522 SM: the rebels of the new Sancturi faith retake Sanctorum and break the Draconians, the turning point in 524 SM (S326). | Faewild Wars |
| Faeborn | Ethereal beings with souls whose bodies are tied to Fae energy but who are not true Fae: dragons, titans, gnomes, goblins, trolls, dire wolves. | Lineages of the Humanoid Races |
| Faerie Token | The object that binds a Faerie to the material plane; whoever holds it holds the Faerie's life. | Fae |
| Faewild | A place where the Fae spill into the Material; documented from the 200s SM and the cause of the Faewild Wars (S326). | Fae Realms |
| Faewild Wars | The 400s SM war between the Fae, with the Draconian forces of Pherox and Turas, and the races, ended by the Sancturi (S326); also War of the Faewild(s), the Fae Wars. | Faewild Wars |
| Fallen | A once-Ascended being cast out by the shard-holder, keeping about a third of its former power and still exchanging power with the shard. | Astral Contracts |
| Falls of Dalmarond | A waterfall of the Proturan north where the Araxian front twice came to rest. | Dalmar |
| Familiar | A trapped animal whose spirit a witch has replaced with a demon. | Demonic Possession |
| Fel energy | A deep-green, contagious taint that feeds on corrupted life; the energy of the Uk'Zarai. | Fel Magic |
| Fel Spirit | In the Sancturi-era demonologies, a demon that has lost its original form and can possess only weak-minded beasts; contested. | Demonic Lifecycle |
| Felcore | Fel-infused Mithis metal of the Fourth Age, green-tinted and faintly glowing; slang Demonite. | Fel Magic |
| Feldrak Hunters | An orc hunting party of thirty warg riders under Mok'Thorn, met on the road to Vaal'Dunak. | Orc Clans |
| Felfire | The fire that appears with full corruption, its colour following a demon's Aspects. | Fel Magic |
| Ferrosite | The Mithis isotope of iron, Black Iron or Moril (S419). Also Ferracite (S418); earlier Ferrium, Mithus or White Iron. | Mithis Metals and Gemstones |
| Fiend | In the Sancturi-era demonologies, a demon that has lost control of some of its power and is bound to its Mortiquery to recharge; contested. | Demonic Lifecycle |
| Fifth Age | The present age, from the return of the Sun (0 SM) to the Proturan present (834 AL); also the Sanctuary Age, the Sancturi Age, the Age of the Divine. | Fifth Age |
| Finger | The local head of one Fist of the Brotherhood of the Black Hand in a given area. | Assassins of Ghoresh |
| Firebeards | The Tholim, the most scholarly of the mountain dwarves. | Mountain Dwarves |
| First Dragon Wars | The thousand-year war among the dragon broods that destroyed the Elven Imperium and gave the Worldstone to the Draconians (S386); the First War of the Dragons in S372. | First Dragon Wars |
| First Great Mage War | The Augurs' name for a war orchestrated by the Ghorvallian Conclave that killed millions and reduced magic among humans; provisionally the Nexa-Vinian War. | Nexa-Vinian War |
| First Ones | The early dwarves who used Dwarrow technology for the younger gods to wipe out the isolated Eldritch. | Dwarves |
| First Rift War | 1689–1804 MA: Thu'karam's abyssal rift, Mephistus and Asmodean loosed, the battle of Arne-Athosia (S386). | First Rift War |
| First Sword | A rank within a Strike of a Sancturi legion; Kaito Tadaheik was First Sword in the 6th Strike of the Obsidian Legion. | Kaito Tadaheik |
| First Wizards | The Ventari the Einar instructed in the spheres of magic to fight the demon hordes; their staves channeled the Worldstone directly. | Ventari |
| Fissure | A tear into the Rift; brief ones give its lightning, twisting ones last hours or days, stable ones are owned (S017). | Rift |
| Fist of Coins | The Brotherhood's sales force, bank and estate office; its head, the Second Hand, is next in line to be Hand. | Assassins of Ghoresh |
| Fist of Knives | The Brotherhood's branch of assassins and thugs, which takes every contract that requires a killing. | Assassins of Ghoresh |
| Fist of Masks | The Brotherhood's information branch, handlers of informant networks. | Assassins of Ghoresh |
| Fist of Spiders | The Brotherhood's branch of burglars, cutpurses and thieves unsuited to combat. | Assassins of Ghoresh |
| Five Astral Domains | The five purposes of creation under which every shard falls: Matter, Creation, Life, Thought and Union. | Astral Shards |
| Flame | In the Fourth Age White Fire, the highest local authority, sworn to secrecy and presenting itself as Lothos; Valyr keeps three Flames with overlapping organizations. | Lothos |
| Flensing Pits | Grozzurash's pits where Vroth Kharax the Boneflayer strips spirits from bodies. | The Demonlands |
| Flesh anchor | A body part of a dead mortal kept by a demon as a source of bond; the heads of Algonn and Gyrden were kept so. | Algonn |
| Flying Ziggurat | A floating pyramid-city north of the Angorath coast, 'accepting refugees', where captives were to be taken to its dungeons. | Angorath |
| Focus | In the Sancturi scheme of magic, the means by which a caster gathers magical energy from one of its origins. | Sancturi System |
| Footpad | The lowest initiated rank of the Dockside Cutters: a foot soldier with a single guildsman as contact. | Dockside Cutters |
| Forbidden Forest | The corrupted heart of Etterwood, the old forests of Arne'Athosia, where Teneb'Vari's scattered essence breeds the Scourged. | Arne'Athosia |
| Form entrapment | The demon hunters' art of killing a demon's body without its thread so that it remanifests into a prepared living prison. | Demonic Possession |
| Fornol Sea | The south-eastern sea ringed by the Nations of Fornol, heartland of the Huur; also the Fornastal Sea. | Thyssal Empire |
| Fort Hemertyll | Mid-size town and fortress in the Rift's Kor'Bazan Cluster, garrisoned by Dru'Bazan dwarves; trades metal goods, ale and meat. | The Rift |
| Four Fists | The four branches of the Brotherhood of the Black Hand, Masks, Knives, Spiders and Coins, and the heads who lead them. | Assassins of Ghoresh |
| Four Laws | The Necromancer's code in Delvarn: no fighting, no stealing, no religion, obey the Dead (S153). | Law |
| Fourth Age | The era of the Marshford and Demonlands material: the Acadian Order, Tserrerak, the Fae Conjunction, the Sovereign Assembly; its calendar is unnamed. | Fourth Age |
| Free Cities | Cities of central Astia, overrun by the red dragons of Vixseranyol after the Dark Sun. | Numenia |
| Freelancer (Cutters) | A non-guild thief tolerated and sometimes hired by the Dockside Cutters, having served at least two years as a footpad. | Dockside Cutters |
| Freemen | In the Sancturi Imperium, those neither slave nor citizen, who may own anything but land and pay a flat tax (S323). | Social Order |
| Frontier Wars | Twenty years of war from about 645 AL in which Proturas cleared the southern forests of the Boreal Elves. | Rift Period |
| Frost | The demonic Aspect of apathy, tied to the Elements Sphere: cold, chains and crushing. | Demonic Facets and Techniques |
| Fungal Giant | A regenerating Titan-essence abomination of the Pits of Turis, fed by Myconid Thralls and drawing power from the titan's bones in the mine walls. | Titans |
| Gallmael | The Soulgorger, a bone demon of Vileryth's court. | Vileryth |
| Gaunt | The Necromancer's white, tall and skinny zombie that scents out demons, magic-users, clerics, spies and witches. | Undead |
| Ghast | A ghoul whose stench poisons all who come near. | Ghouls and Wights |
| Ghezzic | Somewhat uncommon arcane language of the Dark Elves and Orcs (S304). | Arcane Languages |
| Ghorvallian Conclave | A secret group of Augurs held responsible for orchestrating the First Great Mage War. | Order of Agalon |
| Ghost | The Restless Dead of one whose corpse was destroyed by fire or animals. | Apparitions |
| Ghostbloods | The Ghotan orcs, ash-painted hunters and assassins; endangered. | Orcs |
| Ghosthorn | The grey, small-horned, soft-hooved horse stock of the Naher, living eighty years or more. | Naher |
| Ghoul | A flesh-hungry undead of simple mind, risen from the evil or the traumatically slain, or raised by rune; usually kept leashed. | Ghouls and Wights |
| Giant Kings | The one immortal giant of each elemental kind who holds the finite faerie endowment of his race; young giants must journey to him to survive to adolescence. | Giants |
| Giants | Elder race, progeny of the Titans with mortal races: elemental Mountain, Storm, Frost and Fire giants and the non-elemental Hill, Stone, Sea and Iron giants. | Giants |
| Glove | A rank of the Brotherhood of the Black Hand, part of a Fist's regional hierarchy between Fist and Finger. | Assassins of Ghoresh |
| Gluttonspire | Vulgurak's seat in the Gorgery. | The Gorgery |
| Goblin Wars | 541–617 MA: Uta-Bek's orcs and goblins against the dwarf holds, humans and elves, fought largely in the Underdark (S386). Distinct from the Proturan Goblin Wars of 644 AL. | Goblin Wars |
| Goblin-draughts | Silek alchemical elixirs, powerful and popular across Terrun, usually with serious side effects (S025). | Technology |
| God Wars | 1005-1611 MA: the Kalari against the Izhtarus for the Astral Shards; Kalar went to the endless sleep and the Primal Dragons became gods and were destroyed. Also the War of the Gods. | God Wars |
| Godfire Lantern of Helis Sunblighter | The Kalari relic holding the soulcruxes of the three most powerful Eldritch, kept in the Vault of the Ancients at Kilmarn. | Eldritch Soulcruxes |
| Godsday | Also Kalarsday or Creatorsday: the last day of the six-day week, on which most people do not work (S388). | Calendar |
| Godswar | The contest over Kalar's shards begun when Necatus found a way to take them from the sleeping god (S420). | Age of the Dark Sun |
| Golden Age of Kahun'Darahl | The undated age in which the dwarves rebuilt Dwarrow technology, lost again with Kahun'Darahl in the first demon wars (S529). | Age of Titans |
| Golden Legion | The largest Sancturi legion, guarding the homeland in eleven armies under the High Warlord. | Sancturi Military |
| Gorim Bronze | The recognisable bronze of Gath'gorim and its Blackbronze Clan (S319). | Materials and Metals |
| Goruspex | A fragment-servant of Teneb'Urat granted powers of Darkness, Charm and Venom; as a curse in a mortal it grows toward complete control of its host. | Ascendants |
| Governing rune | A rune that holds power for itself and other runes and triggers them on a condition, used for complex activations and traps. | Runecaster |
| Grand Luminari | Rank of Rhivzom, fire-priest leader of the Primal Union of Ter'Gaia; its temple head Eewaz is High Luminari (S010). | Minor Figures of Into the Rift |
| Grand Master of the Sun | Head of the Brotherhood of the Sun; held by Gerart Hyacynthe. | Minor Figures of the Rivenlands |
| Gravediggers Tree | A black-trunked willow whose Shadefruit compels those who eat it to bury themselves as its seed-bed. | Dangerous Flora |
| Great Burning of Altandon | The burning of Brusau's capital under Sancturi occupation; 2,000 civilians dead. | Sancturi Campaigns |
| Great Council | The legislature of the Sancturi Imperium: twenty-five High Councillors elected every two years, each sitting on two of ten legislative councils. | Imperial Government |
| Great Election | The month-long Sancturi election every two years, in which the great houses' tax-granted tokens choose the High Councillors, Warlords and High Warlord. | Imperial Government |
| Great fire of ignorance | The razing of Lhan and burning of its libraries after the wizards' coup, said to have set arcane magic back a thousand years. | Danara |
| Great Gore Vats | The Gorgery's punishment area and Vulgurak's central bank; rule-breakers are deposited in them. | The Gorgery |
| Great Gorgers | The seven lieutenants of the demonlord Vulgurak, each holding a ward of the Gorgery, first among them Gharmatha the Gut-Queen. | Vulgurak |
| Great Guhvil War | About 668-680 AL: the long war in the Rift against the Guhvils; the first Riftborn were made, Alghert fell, and the war ended in stalemate at the Fold. | Guhvil Wars |
| Great Library of Altandon | The largest library among the Riven Kingdoms, in five sections, purged by Sancturi Sages under the occupation (S190). | Altandon |
| Great Magma Sea | Sea of magma in the Buried Realms held, with the Firelands, by fire elementals and fire giants. | Underdark |
| Great Purge | 554-565 SM: the Sancturi purge of all Riven (Kalari and Rakkari) priests and temples. | Sancturi Period |
| Great Trees | The regional tree fortresses of the old druidic order, governing Druid Forests and Groves. | Druids |
| Greenfell River | Boundary river between the Boreal Elves and both Proturus and Lorsythe in the Into the Rift documents. | Etterwood |
| Greenskins | The Ozutt, the most common orcs. | Orcs |
| Grey Prophetess | Hadelia, an agent of the Eldritch and former priestess of Arya in the priesthood of the Iron Lady in Alghert. | Minor Eldritch Figures |
| Grey Wizard | Title of Vegryn among the Three Archwizards of Proturas. | Vegryn |
| Greycloaks | The secret police of the Sovereign Assembly, known for disappearing people. | Sovereign Assembly |
| Greywine Elves | Grey-tinted Wood Elves bearing a mutation that lets them move easily in the Rift; up to one in ten Wood Elves. | Wood Elves |
| Group of Nine | The nine travellers bound together by Hal'Gamesh's Blood Pact at Harwith at the start of the Sancturi Campaign: four player characters and five companions. | Sancturi Campaign |
| Grudge | A dwarven runepriest's single sworn enmity, which can be ended only by exacting justice on its object (S240). | Law |
| Guhvils | The human name for the Silek, from 'Goblin-Devils'; the Silek do not use it. | Silek |
| Gutblock Potion | A potion that delays Rift Sickness and blocks all other potions while it lasts. | Rift-Gates |
| Hal'Abannak | Dwarven city built on a column attached to the side of a rift, known from Sancturi campaign notes. | The Rift |
| Half-Elves | Beings of mixed elven and human descent, who inherit the Blood of the Lothim; modern Wood Elves are said to be essentially half-elves. | Elves |
| Halflings | A natural mutation of Humans; 13,000 around the Broken Sea in 704 SM. | Humans |
| Hall of Artificers | One of the great halls of Gor'Turra, once full of dwarven craftsmen, now strewn with bones inside the fortress's Hollow. | Gor'Turra |
| Halls of Methusial | Fifth Age halls of the archwizard Methusial in Brusau, holding religious texts, the Book of the Eye and an armory of golden plate. | Methusial |
| Hand (Brotherhood) | The single head of the Brotherhood of the Black Hand, with the tie-breaking vote on its council and a veto over all contracts. | Assassins of Ghoresh |
| Hand of Setarak | An ogre cult in the White Towers that worships an 'awakened one' of Seth'Arax and held a dwarven shipyard under the pitch-giant Rupyt. | Seth'Arax |
| Hangman | The title of the hidden leader of the Drowned Ring, a self-taught female warlock named Esrilla (S061) or Ezralis (S028). | Minor Figures of Proturas |
| Harra'Sebbek | The Crocodile God, Lord of the River, whose southern cult practises human sacrifice and initiates priests by crocodile bite. | Demigods |
| Hellgate War | The divine war of the Sancturi Period between the Sancturi, Daemiveus (Asmodeus and his lieutenants), the Riven gods and the demons of the Abyss. | Sancturi Period |
| Hellhound | The commonest demonic form, grown from a dog, boar or horse host; strong in the Infernal and Maw. | Demonic Forms |
| Hellspawn | In the Sancturi-era demonologies, a demon's highest and first form, able to possess mortals and hold their shape; contested. | Demonic Lifecycle |
| Herd | A band of drones and drudges commanded by an animated slave (S253). | Namakan Runecasting |
| Hesperos | Ascendant of Moros, the Guide, the Evening Star, whose sign is the lantern. | Moros |
| Hidden Demonlord | Daennelgin, of whom the Order of Valyr is generally unaware. | Daennelgin |
| Hidden Oasis | Rumoured forested place in the Rift kept by elves; dismissed in Proturas as far-fetched. | The Rift |
| High Consul | One of the eleven governors of the districts of the Empire of Pherox, who choose the emperor. | Governments |
| High Councillor | One of the twenty-five elected members of the Sancturi Great Council; limited to twelve two-year terms. | Imperial Government |
| High Gods | The twelve Einar to whom the Throne of Law granted uncontestable dominion before it was shattered. | The Einar |
| High Lord Councillor | Head of the Proturan Council and of the Proturan state; also Grand Councillor or High Councillor. Eigurd Pallidine since late 799 AL. | Proturan Council |
| High Prefect | The administrator of a Sancturi great house's lands; the nine together form the Prefect Council that ratifies domestic laws. | Imperial Government |
| High Urok | Title of the chieftain of the Urok'gar Confederation, from Urok, the orc who united it two hundred years ago (S057, S059). | Minor Figures of Proturas |
| High Vale | Farming region south of Proturas in the southernmost part of the Vale of Avernil, forty miles from Er'Turrak. | High Vale |
| High Warlord | The senior of the four elected Sancturi Warlords, resident in the capital, responsible for home defence and two-fifths of the empire's forces; chosen from the three sitting Warlords. | Imperial Government |
| Hightown | A ruined city on a slope in Er'Astia with the remains of a Kalari temple and a floating rock above it. | Er'Astia |
| Hollantine Hills | Misty hills north of Gor'Turra where Vixseranyol massacred the followers of Arya in the Fifth Age. | Numenia |
| Hollantine Hills Massacre | The destruction of Inwe's counterattack on the red Primal Dragon Vixseranyol in the Hollantine Hills; Severac died there. | The Hollowing |
| Hollow | A demi-plane between the Material and the Mithis Plane, tied to part of the Abyss, that grew around tainted Mithis during the Hollowing Period and consumed the ethereal energy of everything inside it. | Hollows |
| Hollow Sea | The stretch of the Broken Sea around Acadia across which the Acadian Hollow has spread to infect other islands (S146). | Broken Sea |
| Hollowcasting | The practice of using Hollowed Mithis as an energy source for magical effects (S292). | Hollowcasting |
| Hollowed | A living thing twisted by a Hollow halfway toward the Abyss: bony protrusions, twisted bones, glowing or vacant eyes, and obedience to the Hollowlord. | Hollow Creatures |
| Hollowed effigy | A constructed object that keeps its Hollowing outside a Hollow and is used to extend the Hollow's boundary. | Hollows |
| Hollowed Thrall | A hollowed mortal kept by a devil as a spare body or servant. | Demonic Possession |
| Hollowing | The force by which tainted Mithis drains and warps the elements, bodies and spirits around it, in the states tainted, hollowed and Abyssal; also the era in which it happened. | Hollows |
| Hollowing Period | The five centuries after the Hollowing during which Mithis was abandoned as a source of magic and the things tied to it passed into the Rift. | The Hollowing |
| Hollowing Vortex | A swirling black storm lit red and orange at its heart, summoned by a Hollowlord to speed the Hollowing of an area. | Hollow Creatures |
| Hollowlock | A raw, primal caster who draws power from a Hollow or a tainted Mithis object and must spend it or be hollowed (S292, S325). | Hollowcasting |
| Hollowlord | The most powerful devil of a Hollow, its guardian, owner and warden, who can shape its reality and remanifest its slain. | Devils |
| Hollowmage | 'An evolution of the Arcane Magi of old' who uses forbidden Arcane formulae to tap a Hollow's Mithis (S292). | Hollowcasting |
| Hollowsmith | A maker of objects whose permanently active effect bleeds away the Malum they hold (S325). | Hollowcasting |
| Holy Word | A charge of divine power gained by pilgrimage to a holy site, enabling miracles. | Divine Magic |
| Honuka | Sunken lands ruined by the complete destruction of a Titan's corpse; unplaced. | Astia |
| Horned | The demonic Aspect of domination, tied to the Order Sphere: charm, command of minions and natural armour. | Demonic Facets and Techniques |
| Host | The living body a demon possesses; its kind limits the demon's size, capacity and the forms it can grow into. | Demonic Forms |
| House of Urulien | The noble high-elven family of magic-users and master artisans that ruled Anoth-Urulien from the Urulien Citadel. | House of Urulien |
| Hungering Dark | A darkness made from a bound soul that seeks out and destroys light. | Apparitions |
| Huur | Scholarly, well-governed human people from Huurgath out of whose kingdoms the Thyssal Empire rose; also Huun. | Humans |
| Icy Hollow of Hal'Gamesh | The cold Hollow, walled in thirty feet of ice, that swallowed the village of Harwith overnight. | Harwith |
| Illuri Fold | A bright desert fold holding parts of Orandos's shard and a prison of Ambusthene; said to be part of the Astral Ring (S010). | Rift |
| Immeron | The public identity of the Eldritch Amer: an exiled prince of Alghert living in the Florentine Woodlands. | Amer |
| Imperial | The personal-naming tradition of the Sancturi Imperium, a given name and a family name (S157). | Names |
| Imperial Provincial Authority | The civil administration of a Sancturi frontier province, reporting to the Warlord; seated at Kurano in Dalmar. | Imperial Government |
| Imperial Service Corps | Aspiring Sancturi citizens serving three years of free labour under a Magistrate or Minister in hope of citizenship. | Imperial Government |
| Incarnate | A servant of the Divine, 'similar to ascendants', ranked above her priests and paladins as a source of her magic. | Ascendants |
| Incarnate of Ice | Title of Allannia Vaj'zaelin, Eldritch battle magus of frost and once High Commander of the Eldritch forces at the Radiant Throne. | Allannia Vaj'zaelin |
| Infernal | The demonic Aspect of wrath, tied to the Matter Sphere: fire, bestial strength and might. | Demonic Facets and Techniques |
| Infernaxum | A fiery, molten metal made from Cuprium (S360). | Mithis Metals and Gemstones |
| Inner planes | The layers that overlap the Material Plane and intersect it in space: Elemental, Fae, Material, Shadow and the Rift (S001). Also inner layers, subplanes, dimensions. | Planes |
| Inner Void | The part of the Void from which travellers can still see and reach the Transitory Planes; the Outer Void is the part no one has returned from (S013). | Void |
| Innus | Fertile, non-spellcasting offshoot of the Ventari from whom Humans descend; a few settlements survive on other continents. | Ventari |
| Invoker | In the Earlier Ages the battle mage, 'the bully among wizards'. | Casting Focuses of the Earlier Ages |
| Irathus | Asmodeus's name for tainted Mithis; Irathite and Irathic are its adjectives. | Mithis |
| Iron Lady | An Elder God worshipped as a 'false god' by the Priesthood of the Iron Lady in Alghert; her Grey Prophetess Hadelia is an agent of the Eldritch. | Elder Gods |
| Ironbeards | The Hadrin mountain dwarves; also the dwarves of Dru'Bazan in the Blue Mountains, called grimbeards in slang. | Mountain Dwarves |
| Irondwarf | A dwarf-sized general-purpose automaton favoured by dwarven engineers for extending their own lifespan. | Constructs |
| Isle of Danar | The Fifth Age name for Danara, 'utterly destroyed during the age of the Dark Sun' and dotted with Hollows. | Danara |
| Isles of Sorrow | Islands holding the remains of the Living Titan, whose blood made the best-known deposit of Aurumite ore; filed under the Shattered Isles. | Shattered Isles |
| Ithcaricotyl | Adult platinum dragon allied with Proturas, bred by Severac's method. | Severac |
| Iulian Ruiz | The alias under which the rogue Eldritch pyromancer Quorvain hid in Miralt. | Quorvain |
| Izhtarus | The faction of the Einar that sought to restore the Throne of Law and undo Kalar's changes, named for Izhtari; opponents of the Kalari in the God Wars. | God Wars |
| Jah'Hara | God-Queen, the title of Vazh-Cjat-Rij, who forged the Lizardfolk nation of Zetrij. | Lizardfolk |
| Jarl | One of the three rulers of the Oesterkull city-state of Trikavan. | Oesterkull |
| Jewel of Dalmar | Byname of the kingdom of Alghert, known for its prosperity and secure borders (S319). | Alghert |
| Jorogites | The worshippers of Jorogu: Dark Elves, chitines and occasionally assassins of other races. | Jorogu |
| Jumpers | Guhvil-made bracers that let their wearer blink short distances, only in the Rift. | Rift-Gates |
| Jumpstone | An enchanted fixed stone that jumps its user to another fixed point in the same rift. | Rift-Gates |
| Justicar | A general of the Order of Valyr; the High-Justicars above them effectively rule Valyr. | Order of Valyr |
| Juxtaposition Ritual | The rite by which a warlock of the Raven Concord takes a piece of Inwe's soul and begins to relive her memories in dreams. | Raven Concord |
| Kaelten | High mountain pasture village of Dru'Bazan raising sheep, goats and yaks; Kaelten Meadow in full. | Dru'Bazan |
| Kahun'Darahl | The Great Dwarven Kingdom of twelve fortresses and its capital, taken in the Dragon Wars and never recovered; also Kuhn'Darahl, Nev'Mazarol, Dunar'Emaza, Alz'Duen. | Kahun'Darahl |
| Kajattan | Rocky north-eastern peninsula, homeland of the Korun, claimed by the Thyssal Empire. Also Northeast Astia. | Kajattan |
| Kal | First month of Summer in the Kalari Calendar (S388). | Calendar |
| Kalamite | The Mithis isotope of platinum, Dragonsilver or Ilumril; the metal of the Heartstone pieces (S419, S182). Earlier Kalmite or Dragonsteel. | Mithis Metals and Gemstones |
| Kalamite Axe of the High King | The part of the Heartstone tied to Khardas, lost in Kahun'Darahl and held unknowing by Orcus. | Mithis Heartstone |
| Kalamite Chestplate of the Rising Sun | Kalar's part of the Heartstone, an unbreakable red-sun breastplate that reshapes into a left vambrace, absorbs Mithis magic and, attuned, finds the other parts and opens the Mithis shard. | Kalamite Chestplate of the Rising Sun |
| Kalamite Helm of Truth | The part of the Heartstone tied to Quitas, held by Asmodeus. | Mithis Heartstone |
| Kalamite Orb of Dominion | The part of the Heartstone tied to Arcantus, held by Vinias. | Mithis Heartstone |
| Kalamite Spear of Radiance | The part of the Heartstone tied to Orandos, held by Anariel as the demigod Gwen'ariel, who uses it against hollows and to remove Mithis blood from newborn elves. | Mithis Heartstone |
| Kalari | The Gods of Light, the pantheon of Einar around Kalar the Creator and patrons of humankind; in the Fifth Age the Dead Gods or Riven. Also the name of their faithful. | Kalari Pantheon |
| Kalari Calendar | The calendar of the Earlier Ages material: five seasons of three 24-day months, 360 days, six-day weeks ending in Godsday; the new year falls on 1 Langnoct (S388). | Calendar |
| Kalas | Spelling of Kalar in the oldest compendia's account of the Age of Titans. | Kalar |
| Kam'Darahl | Old dwarfhold in the Buried Realms, centre of a Hollow of demonic orcs; 'Darahl' means Sunstone, Jewel or Light. | Underdark |
| Keepers of Abaddon | Non-denominational witch and demon slayers founded in the Sancturi Imperium in 607 SM, condemned for treason in 681 SM, and since 684 SM working in the Northern Kingdoms. | Keepers of Abaddon |
| Keepers of Valnyr | The order that governed Valnyr on the demon-blighted island of Amarin and its riftkeeps. | Keepers of Valnyr |
| Kha'maka | Namaka as Lady of the Earth in the Sancturi pantheon. | Namaka |
| Khagan | An Oesterkull clan chieftain; a Dal'Khagan rules the Khagans of Vrudal, and the Great Khagan Council treated with Proturas. | Oesterkull |
| Khardun | Rare Mithis-infused dwarves created by Khardas in five clans; initiated, not born. | Dwarves |
| Khur | Dead wastes ruined by the complete destruction of a Titan's corpse; unplaced. | Astia |
| Ki | A monk's energy, restored through rest, meditation and prayer. | Divine Magic |
| King-in-exile | Volgin Trollmane, anointed by Khardas, whom the scattered dwarves of Dru'Bazan revere as their true king. | Dru'Bazan in Exile |
| Kithallen Plateau | Upland taken by Draconian forces when they overran Myrkan in 425 SM; part of the Draconian nation of Myrox (S326). | Broken Sea |
| Kjartan's Fae-Mithis Opposition Theory | The theory that places in the Rift mark where Fae governance of the Material has broken down, so that all the Material will end in the Rift when the Fae Realms fail (S001). | Fae Realms |
| Knights of Lothos | The Compendium's name for the White Fire, the secret society that works with the archwizard Lothos hunting demons, dragons and evil casters. | Lothos |
| Knights of the Dragon Lotus | Order of Aryic knights founded by Inwe to guard Severac's Dracius Cradle and the dragon eggs and dragons it brought to life. | Orders of Arya |
| Knotling | A small black construct of Aphotic black magic that attaches to a target to drain it, carry a curse or possess it. | Witchcraft |
| Koboltar | An anti-Mithis isotope of cobalt, Kobold's Blood or Agaruksh (S419). | Mithis Metals and Gemstones |
| Kor Kanak | The Living Mountain, a sentient, telepathic mountain that collects lore and secrets and sometimes trades them. | Demigods |
| Korsol | First month of the Thaws in the Kalari Calendar (S388). | Calendar |
| Korun | Tribal human people of Kajattan, scattered by the Kamnara; also Kajatt, the tribes of Kaj. | Korun |
| Kosh-Tuul | God of Rats, Plaguebringer, a being in the sewers of Narlhaven who reforms among the rats; the Tuulish inoculation was a fragment of him. | Demigods |
| Krag'Durn | The Stonesplitter tribe, mounted orcs of the plains between Arnyr and Vaal'Dunak in the Fourth Age. | Krag'Durn |
| Krag'Durn pendant | The token that makes an outsider an honorary member of the Krag'Durn. | Krag'Durn |
| Kritch Guhvils | A Silek strain manipulated by the Primal Union of Ter'Gaia into striking Lorsythe; its bloodmother was moved into hiding. | Silek |
| Lady of the Morning | Anariel, heir to the throne of Light, who restored the Sun at 0 SM. | Anariel |
| Lanfrost | Second month of Autumn in the Kalari Calendar (S388). | Calendar |
| Langnoct | Third month of Winter in the Kalari Calendar; its first day is the new year and the first day of the year to see the sun (S388). | Calendar |
| Langstran | The Floren name of Kurano. | Kurano |
| Lasher | A rare carnivorous plant of sunlit places that can uproot itself and move fast over short distances. | Dangerous Flora |
| Lathanos | Arcane language of the High Elves (Avi-Lothim), one of the most commonly used (S304). | Arcane Languages |
| League | A mobile, dispersed cell of the Brotherhood of the Black Hand, whose members keep travelling covers, used for work too dangerous for a local Guild. | Assassins of Ghoresh |
| Lesser Demi-God | An immortal of local rather than regional power, such as Harra'Sebbek or Kor Kanak, worshipped where it is found. | Demigods |
| Lesser ghoul | The commonest of the Restless Dead, rising some months after an ordinary death from an intact corpse. | Ghouls and Wights |
| Lexamorph | A historical name of Seth'Arax, with 'the Collector'. | Seth'Arax |
| Lich | A dead wizard who keeps full mind, memory and skill and returns from a phylactery when destroyed. | Liches |
| Lifewarder | The aspect of the Divine depicted as a woman holding a shield; prayer 'Shield us from corruption!' | The Divine |
| Light of Kalar (sense) | The moral compass Kalar attached to every soul; its removal and corruption makes a demon. Distinct from the order of the same name. | Kalar |
| Liturgy | An hour-long ritual of prayer or meditation by which a divine caster gathers power. | Divine Magic |
| Living Titan | The remains of an Earth-Water Titan among the Isles of Sorrow, whose blood made the best-known deposit of red-gold Aurumite ore. | Titans |
| Longbeards | Another name for the Mountain Dwarves, who prize the beard as a show of culture and honour. | Mountain Dwarves |
| Lord of Blue Fire | Nexagar, First Apprentice, lesser god of the Kalari and Ascendant of Anariel. | Nexagar |
| Lord of Fire and Shadow | Title of Gothmog, King of Balrogs, demon prince imprisoned on the material plane and escaped. | Gothmog |
| Lord of the Undead | Title of Orcus, demon prince who commanded the dead in the Demon Wars and rules an undead kingdom in the Underdark. | Orcus |
| Lorsythe | Human kingdom of the Divine Alliance south of Proturas, fallen to the Araxians in the Second Araxian War; its refugees are the Aegis of Lorsythe. | Lorsythe |
| Lorsythian War | The war between Proturas and Lorsythe from about 655 AL, a loss that isolated Proturas from the northern kingdoms. | Rift Period |
| Lothim | The High Elves; also the name of the elven bloodline that carries the Worldstone birthright of Arcane magic. | High Elves |
| Luiria | The wood elven kingdom founded in 691 SM by the survivors of Vael'Dorais, 'one of the few elven sanctuaries left in the world'. | Vael'Dorais |
| Lunariel | Named only in the Fifth Age timeline, whose year 0 is the Ascendance of Lunariel; relation to Lunaris or Anariel unknown. | Kalari Pantheon |
| Lyrspire | Ruined Rift town in the Sunaram Cluster, once a Kalari settlement experiment that produced the Terra Runestones; destroyed in the Second Araxian War and held by cut-off Araxians. | The Rift |
| MA | Mithius Ante or Magic Age (S372), Mithis Ante (S386): the calendar of the Age of Magic, counted from the Shattering of the Worldstone in 0 MA. | Age of Magic |
| Machines of Nurizak | The living essence-harvesting machines built by the Valyr engineer Nurizak: Urzaennel, Daennelgin, Drazannak and Vorlannem (three in Drazannak's account). | Nurizak |
| Mafaesial | Creator of the world Mafaeran and of the An'Zarai, murdered by his wife Sukmaril. | Demigods |
| Mageblood Extract | Purified blood of a natural Mithis caster, a substitute for Sagewater. | Reagents and Herbs |
| Magical crucible | The object, usually a black, light-absorbing weapon of dwarven make, in which a mage-hunter combines a target's Mithis with Mithi'nulias. | Mithi'nulias |
| Magister Uita | The name the ascendant Inwe used in disguise as the wizard Severac's assistant (S031). | Inwe |
| Magistrate | The Sancturi official who executes the law in part of a prefecture and commands the Watch and militia. | Imperial Government |
| Mal'thias | Chaos magic: the unpredictable, irreversible product of Mithis combining with Mithi'nulias, outlawed by the council of wizards. | Mithi'nulias |
| Mala'thazus | The elvish adamantine dagger that soul-links Argo to Malathar the Pestilent. | Mala'thazus |
| Malabere | Scholarly name for a Hollowlock (S325). | Hollowcasting |
| Malathar the Pestilent | The high-elven plague necromancer killed by the Circle of Eternity and revived by Eksuru (S058). | Malathar |
| Malderil | A name of Aurumite, the Mithis isotope of gold (S417, S419). | Materials and Metals |
| Maldetinence | Holy Sancturi rituals that render Mithis inert for a time; they work on the tainted but not the hollowed (S325). | Hollow Magic |
| Malefica Witchcraft | Dark witchcraft of curses, hexes, familiars, summoning and fetishes, requiring a demonic pact. | Witchcraft |
| Malum | Mithis tainted by Asmodeus during the Hollowing; it spreads like a disease and forms Hollows where it concentrates. Also Irathus, Wrathis. | Mithis |
| Malum Daemdicta | 'Tainted Demonic Curse': old magical objects of Mithis made in the age before the taint (S132). | Hollow Magic |
| Malumarcs | The mortal worshippers and minions of Daemiveus, the pantheon of Asmodeus; also called Devils or Devil worshippers (S132). | Hollow Magic |
| Malusimul | The scholarly name for witchcraft: the alchemy of tainted materials. | Witchcraft |
| Manes | The smallest unit of sentient demonic essence, split off whenever an essence returns to the Abyss; also a humanoid demonic form. | Demons |
| Marches | Second month of the Thaws in the Kalari Calendar, named for the practice of war resuming in it (S388). | Calendar |
| Maridan'Lothim | The Sun Elves, the larger, warrior and mason High Elves who built mountain fortresses and valley cities. | High Elves |
| Mark of the Brotherhood | The Black Hand's invisible, self-encrypting signature, readable only by the Sight of the Brotherhood or true sight. | Assassins of Ghoresh |
| Markhan | The tropical land filed under East Astia: home of the earth-heart crystal, its orcs and the dinosaurs it bred. | East Astia |
| Marks | The four Praestic-ink tattoos that every person in the Sancturi Imperium bears: of Slavery, Freedom, Sancturi (clergy) and Citizenship (S132). | Social Order |
| Marrow Legion | Undead giants commanded by the Marrow-Queen under the Gleamless Butcher. | Grozzurash |
| Marshes of Algher | Marshes beyond Tugard Pass, home of the Ra'ana and roaming undead; the Pemeril Basin lies at their centre-west. | Vale of Aren |
| Master of the Light | Officer of the Brotherhood of the Sun responsible for finances, recruitment and training; held by Lowell Rambault. | Minor Figures of the Rivenlands |
| Master of the Watch | The head of a Sancturi village's watch; Normand Haket held the post in the Hearnst draft. | Normand Haket |
| Master Rune | A primary form that joins up to two other primary forms in a runeword (S233). | Rune Magic |
| Maw | The demonic Aspect of gluttony, tied to the Life Sphere: acid, bites, cannibalism and vitality. | Demonic Facets and Techniques |
| Maw-Sanctum Rule | Gharmatha's rule that her demonkin's temples, dens, feeding grounds, hatcheries and enclosed buildings are neutral ground. | The Gorgery |
| Maw-spawn | The demonspawn and lesser demons of Vulgurak's Gorgery: Banelings, Engorgers, Devourlings and the rest. | Demonic Forms |
| Maw-Speech | The guttural demon tongue of hisses, grunts, rumbles and clicks, one to three words to a sentence (S334). | Languages |
| Mered-Ourin | Forested, cursed hills half a day from Banbridge; the Cursed Lands. The Slatestone Ridge is part of them and of the Blacktooth Mountains. | High Vale |
| Merriq's Garden | Rift trade town of the Romira Cluster, run under the Tlat'Sapa of Merriq, trading the produce of the far-eastern Vale of Merriq. | The Rift |
| Meta-college | In the magic of the 2014 archive, a field of study combining three colleges, such as Death (Abjuration, Spirit, Corporeal) or Earthpower (Earth, Fey, Botanical); twenty-four are known. | Spellcasting |
| Metamorphosis Cycle | The trance in which a demon, which does not sleep, transforms its host: raising its capacity, changing form or healing. | Demonlands Demon Rules |
| Metamorphosis cycle | The helpless trance in which a demon enlarges, reshapes, invests in or heals its body; demons transform instead of sleeping. | Demonic Lifecycle |
| Minister | The Sancturi official responsible for finance, labour and infrastructure in part of a prefecture. | Imperial Government |
| Minor lich | A lesser lich without a phylactery, decaying a little each day unless healed by magic that heals undead. | Liches |
| Minor member | A Proturan faction that keeps its independence and land by providing a lesser force to the common defence, and votes on the council only to break ties. | Proturan Council |
| Mist Keep | Malathar's keep near Urdhar, reached by jumpstone; research centre of the Mithrot Plague, held by undead High Elves, mercenaries, skeletons and a red drake. | Urdhar |
| Mist Keep household | Malathar's staff on Urdhar: four High-Elven zombies (Perithus, Otksalon, Lescilla, Bervandil), three human servants, eight mercenaries under the Red Blade, and an undead host (S050). | Malathar |
| Mistlands | Unmapped ground in the Rift between Mist Keep and the Vileryth Demonblight. | Urdhar |
| Mistress of the Candle | Officer of the Brotherhood of the Sun who runs its undercover members; given as Rachel Garinfried in S152, unknown in S319. | Minor Figures of the Rivenlands |
| Mistress of the Lantern | Officer of the Brotherhood of the Sun responsible for temple defense and the storage and protection of relics; held by Amfrie Rahal. | Amfrie Rahal |
| Mithcrag | Small Rift mining settlement in the Tutull Cluster, mining mithril and silver. | The Rift |
| Mithi'Nulias | Mithis in a negative state, which annihilates normal Mithis on contact and depletes it permanently; the basis of outlawed spellbreaking. | Mithis |
| Mithi'nulias | The art of extinguishing magic by turning Mithis into its negative state, which annihilates ordinary Mithis; its practitioners are mage-hunters. | Mithi'nulias |
| Mithis | The magical particle that was once an Astral Shard moved to the Material as the Abyss barrier, bound as the Worldstone, scattered in the Shattering, tainted in the Hollowing and removed from the world by the Redemption. Also Mithius, Mithium. | Mithis |
| Mithis Channeling | Drawing Mithis energy from a carried Mithis object, which must be kept depleted or it starts a Hollow (S292). | Hollowcasting |
| Mithis focus | In the 2014 archive, one of eight ways a mage channels free Mithis energy (Elemental, Arcane, Thaumaturgy, Augury, Metamorphosis, Enchantment, Incantation, Conjuration), as opposed to a divine caster's Astral Shard. | Spellcasting |
| Mithis Fracture | The scholars' name for the Redemption. | The Redemption |
| Mithis Heartstone | The divine object that owns Mithis and is the key to the Mithis Astral Shard; in the newest account a set of Kalamite objects each tied to a god, held by gods, demons and hidden places. | Mithis Heartstone |
| Mithis ink | Rune ink drawn out of a Mithis-bearing object by an ink rune; runes traced in it are persistent but fade as the ink's magic fades. | Runecaster |
| Mithis Node | A place where channels of Mithis intersect and its concentration is high; large Mithis ore deposits are nodes by definition. | Mithis |
| Mithis Saturation | The maximum number of Mithis particles that can bond to a single element, the rating that distinguishes the Mithis metals. | Mithis Metals Table |
| Mithric Ink | Runic ink of depleted Mithril, favoured by runesmiths (S230). | Runic Inks |
| Mithrot Plague | Malathar's plague to destroy the Mithis in the blood of elves, modelled on Arvandor's Plague. | Arcane Magic |
| Mithyst | The archive's Mithis quartz, Maban, Tears of Kalar or Stone of the Stars (S384). | Mithis Metals and Gemstones |
| Moarte | Wild eastern province of Pherox contested by Draconians, orcs, Wild-Men, Centaurs and Arachne; capital Polonda. Also Moerte. | Moarte |
| Moleworm | A large burrowing earth-serpent with corrosive acid for blood, paralytic venom and an appetite for blood, loosed in the Warrens of Proturas. | Beasts |
| Monks of Necatus | An order of monks of Necatus, known from a Blackstaff of theirs sold in Droburg. | Necatus |
| Moonlight Order | The secret society of Kalari worshippers inside the Divine Alliance, where the faith is punishable by death. | Kalari Priesthood |
| Moonrun | Second month of Winter in the Kalari Calendar (S388). | Calendar |
| Moradrim | The Dark Elves, high elven outcasts adapted to the Underdark; also spelled Miradrim. | Dark Elves |
| Mord'ivarus | Sancturi trial by combat and duel of honour, a right of citizens and clergy, fought by champions bound by runes to their principals (S323, S321). | Law |
| Mortal Realm | The Material Plane; also the Prime Material. | Material Plane |
| Mortiquery (Dae'Morticus) | A collection of bound spirits or organic remnants, often a gruesome heap of flesh and bone, from which a demon draws Bond and to which its essence returns when its body is destroyed. | Demons |
| Mt Talangar | Mountain holding a temple of Arya kept by the ascendant Inwe; unplaced. | Numenia |
| Multi-spiritualism | The Aegic witch's ability to wear more charms and talismans than others. | Witchcraft |
| Myrgitta | Proturus's only trading port, on the Desolate Coast east of the Greenfell River, in the Into the Rift documents. | Etterwood |
| Myrox | The draconian nation founded on the Kithallen Plateau in 425 SM, broken by the Sancturi by 527 SM. | The Broken Kingdoms |
| Nae'Malocan | The Eldritch name of Malo, an Eldritch Knight who served Allannia in Pemeril disguised as an Oesterkull. | Malo |
| Naher | Horse-clan human people of Faragond and the wilds, each bound to one Ghosthorn horse; also Nahar, Naheri; adjective Naheric. | Naher |
| Naheric Runes | The runic script of the Naher, similar to the dwarves' runes (S372, S524). | Languages |
| Namakan clergy | Namaka's priest-runecasters in the Sancturi Imperium: Runemages, Runepriests, Runekeepers and Runebinders. | Namaka |
| Namakan Ordination | Ordination into Namaka's clergy, by which Namakan runecasters gather divine energy (S249). | Namakan Runecasting |
| Naneth Fuin | 'Mother of Darkness', the Boreal Elves' name for Teneb'Vari. | Teneb'Vari |
| Naramunz | Fallen dwarf-hold of north-central Rhovun, now the lair of the black dragon Saran-Mauge. | Rhovun |
| Naur'pilust | Volcano in the Drakkani Wastes, hall of the Fire Giant Lord Jotnar. | Drakkani Wastes |
| Necromantic Blight of 1387 | The plague of 200,000 and more for which Tserrerak was tried in 1388 (S358); the one dated event of the Fourth Age. | Fourth Age |
| Necromonger | A wizard commanding the undead; Eggrin, called Salaran in Ornwell, is one. | Minor Figures of Angorath and Brundal |
| Necruspex | A fragment-servant of Teneb'Vari granted powers of Darkness and Death; one lies imprisoned by Kalar beneath Alyr-Emuien. | Ascendants |
| Nether | The substance of the Void, unbound and acting as a free agent; believed by many immortals to be unbound Ether. | Nature of Magic |
| Netherworm | A quarter-mile, indestructible black worm born of the failed Fae Conjunction on Acadia; it consumes Fae, Mithis and Ethereal energy and leaves grey inert dust. | Outsiders |
| Nexa-Vinian Order | The order of wizards founded by Nexagar and Vinias from the remnants of the Council of Wizards, which under Vinias sought a world-wide mageocracy; also the Nexa-Vinians, the Order of Nexa-Vinia. | Nexa-Vinian Order |
| Nexa-Vinian War | 1864-1895 MA: the civil war of the wizards and Vinias's crusade to make magic-users the ruling class, broken by the Vacatori and followed by the purge of human mages. | Nexa-Vinian War |
| Nicktaranite | An anti-Mithis isotope of nickel, Night's Touch or Domeksh (S419). | Mithis Metals and Gemstones |
| Night | The demonic Aspect of despair, tied to the Shadow Sphere: deception, incorporeality and necrotic power. | Demonic Facets and Techniques |
| Night Gods | The Fifth Age coalition of surviving Old Gods banded together under Necatus for survival: Necatus, Tyche, Vengrul, Rakkar, Eris, Thanatos, Pyri, Uaros and Menae. | Dark Gods |
| Nightfell | First month of Winter in the Kalari Calendar (S388). | Calendar |
| Nine Great Houses | The nine Sancturi houses paying the most tax, the only ones that may lease land from the throne: Arvumas, Ocassus, Devjardin, Vinceric, Novall, Vesulias, Sidcarnon, Barahd and Thanaxa. | Great Houses of the Sancturi |
| Nine Layers of Hell | The Fifth Age demon notes' count of the Hells: Asphodel, Minos, Acheron, Plutoph, Styx, Lethe, Phlegethon, Malebolge, Cocytus (S022); contested against the Seven Hells. | Abyss |
| Nine Sacred Cities | The cities of Hazzher'akal, each with an epithet: Apsalon, Bynkallen, Kalam, Rhafalai, Amntalla, Sephis, Jhorayt, Phyllium and Uraphon. | Hazzher'akal |
| Northern Prefectures | The Sancturi prefectures bordering the Riven Kingdoms, where the Black Ring operates. | Sancturi Empire |
| Norvedil | Migratory river folk whose boat-towns move with the seasons, ruled by River Dukes under a River King or Queen. | Humans |
| Numenia | The surviving mainland of Astia; also South Astia, Pevathor or Pevethor, and simply Astia to its inhabitants. | Numenia |
| Nyxian | Rare ciphered arcane language of mages keeping their secrets (S304). | Arcane Languages |
| Nyxian Priesthood | The priesthood of Nyx in Proturas, listed among the Kalari factions of the city; its priests are specialists in demonic lore and its Wardens police magical crime for the Arbiters. | Nyx |
| Oathbound | A Valyr soldier who has finished training and sworn the Oaths, serving a Knight, Arcanist or Sanctified as Oath-Squire, Oath-Apprentice or Oath-Acolyte. | Order of Valyr |
| Oestar | The world the host of Belphegor is said to have consumed before crossing the Void (S520). | Void |
| Oesterkull | The sea-loving half-giant clan people of the Broken Sea: raiders, slavers, mercenaries, and in the Fifth Age the rulers of Oesterland, Vrudal and Trikavan. | Oesterkull |
| Oesterland | Paecoria since its conquest by the Oesterkull about 694 SM, ruled by a loose group of Khagans. | Riven Kingdoms |
| Old Aesean | The older tongue from which Aesean Common keeps words such as howe, tot and gales (S372). | Languages |
| Old Cliff City | The one named settlement of Ghoresh, by the Fifth Age scattered with Hollows, bandits, witches and monsters. | Ghoresh |
| One God theory | The mortal scholars' name for the hidden truth that the Einar are faces of a single immortal soul. | Souls and Spirits |
| Opes'Moradrim | The Twilight or Night Elves, grey-blue skinned surface Dark Elves of deep forests and mountains. | Dark Elves |
| Opposition | The hostility between Fae domains, one degree for each opposed letter of their elemental pairs. | Fae Domains |
| Orchard | Ruined northern town of the Rock of Urdhar, destroyed and cursed by Teneb'Vari's forces about thirty years before the Proturan campaign; its undead remain. | Urdhar |
| Orcs of Lokh | Orc clans assimilated under the warlocks of the Circle of Lokh after the Redemption. | Orcs |
| Ordained | The contract that lets a being use an Astral Shard as a lens for divine magic; revocable by the shard-holder. | Astral Contracts |
| Order of Agalon | A once powerful order of Augurs which 'literally controlled the fate of the world', destroyed by the gods with the help of the traitor Heruditus. | Order of Agalon |
| Order of the Argent Skull | Militant order of Moros that hunts necromancers, death mages, demons and other defilers of the dead. | Orders of Moros |
| Order of the Crimson Sand | Order of Tarus that keeps arena-temples and brings training, games and fight clubs to conflict zones; banner black over red with an ivory bull skull. | Orders of Tarus |
| Order of the Crimson Sun | Kalari order led from Miralt by Bishop Meven Varecca and, after his murder, Brother Tonan; it raised the Inquisitors of the Crimson Sun. | Duchy of Miralt |
| Order of the Golden Hand | The high-elven mage association of the Tower of Urulien, abandoned in the War of the Moradrim. | House of Urulien |
| Order of the Sanguine Dawn | Militant order of Orandos under Grand Master Izrail the Dawnfury, sworn to five tenets and willing to sacrifice innocents 'for the sake of the greater good'. | Order of the Sanguine Dawn |
| Order of Thorns | Arya's militant paladin order under the Ascendant Rhamnousia, aspect of Reckoning; ranks from Initiate and Blood Knight to Grandmaster of Thorns. | Orders of Arya |
| Order of Vyranc | An order of Pyri, marked "(phoenix)", named only in the gazetteer entry for her temple and monastery in the Drakkani Wastes. | Pyri |
| Orphic caster | A bard or spellweaver, whose primal magic works through emotion and music. | Primal Spellcraft |
| Outer planes | Planes with no correlation in space to the Material, reached by few and tightly controlled entrances: the Abyss, the Netherworld, the Astral Plane and the Void (S001). | Planes |
| Ozau code | The rule of Ozaustein's mercenary companies never to fight an offensive war against another Riven kingdom or in a civil conflict. | Mercenary Companies of the Broken Sea |
| Pale Host | The wraith soldiers commanded by Vael'thun the Pale Blade for Cuoridaz. | Cuoridaz |
| Palladine | Seat of the Count of Spillwater (S103); the family of High Lord Councillors is spelled Pallidine in S107. | Spillwater |
| Path of the Dead | Ghost-haunted maze of the Shrine of Kae-Ferrel symbolising the passage after death; a Scourged serpent lairs in its failure tunnels. | Underdark |
| Pax Draconia | The Draconian Ascension: the Draconian world-empire over the Worldstone after the First Dragon Wars, lasting over 600 years (S419, S386). | Age of Dragons |
| Pax Lothim Anthu | The Elven Ascension: the Elven Imperium's custody of the Worldstone (S419, S386). | Age of Dragons |
| Penitent | A criminal exiled to Valyr and marked with a tattoo: the Damned are used as fodder, the Indentured labour off their debt; either may earn redemption as an Aspirant. | Order of Valyr |
| Penitus Monks | The combat-trained monastic branch of the Sancturi clergy, keepers of the Vigils and makers of holy objects. | Penitus Monks |
| Pentax | A rank of the Red Legion between sergeant and centurion, sometimes leading twenty soldiers in four squads, with the authority of a high magistrate. | Red Legion |
| Perdition | The Divine priests' name for the Redemption. | The Redemption |
| Pherox | Draconian homeland in northern Numenia, once a slave-empire; in the Fifth Age small and overrun with Hollows. Also Pharox. | Pherox |
| Phi energy | Blue-white energy of life and light, unique to the An'Zarai, which suppresses and destroys Fel taint. | Fel Magic |
| Phylactery | The object in which a lich stores its soul and at which it reforms when its body is destroyed; a demi-lich is bound to it, and a minor lich cannot have one (S253). | Animate Form |
| Pictia | The Pictish Jungles of the north-west; every Pictish city-state but Txacali destroyed by the Nexa-Vinian undead. | Pictia |
| Pig-Pox | The demonic plague that swept Arnyr in the Marshford Campaign's last arc, spread by an inoculation made from a fragment of Kosh-Tuul. | Marshford Campaign |
| Pirates of Azmeran | The pirate captains of the Ruined Sea under the council of pirate lords of Azmeran; in the Fifth Age, Riven privateers who borrow the name. | Pirates of Azmeran |
| Pitchblade | A form of the Pitch reserved for willing devotees of Seth'Arax: it infects a single limb, grants it power, and collects the soul at death. | Araxians |
| Pitchmorph | A short-lived being of pure black ooze formed when a Pitch-infected creature dies; called Uhl'Arax in older accounts. | Araxians |
| Pits of Turin Mine | Aurumite mine at the demon-overrun dwarf-hold of Thar'koresk; probably the Pits of Turis, not asserted. | Vaal'Dunak |
| Pits of Turis | Dark volcanic pit 60 miles beyond Vaal'Dunak, filled with music-inducing white spores, held by the Children of the Choir and the Fungal Titan Thraazul; an Aurumite source. | Vaal'Dunak |
| Poisoned Shore | A coast of the Demonlands, named for a shipwreck encounter. | The Demonlands |
| Power | The three ranks of energy reagent, from weakest to strongest, each standing for any Abyssal, Ethereal, Mithis or Fae energy source. | Reagents |
| Praedaem | The Talisman of Warding, a rune that absorbs Hollowing energies in place of its bearer (S325, S269). | Rune Magic |
| Praent | A long-lived, highly intelligent Faerie, captain and consort to an Archon; names end in -or, -ar, -ir. | Fae |
| Praestic Ink | Runic ink of Praestic Powder and holy water, bright red, glowing near high Mithis; also the ink of the Marks of the Imperium (S230, S132). | Runic Inks |
| Praestic Monasteries | The handful of Sancturi monasteries, set above old graveyards, where Praestus is produced from bone. | Sancturi Empire |
| Praestus | The Sancturi holy substance made from the bone of soul-bearers, sold as Praestic or Praexic Powder (S325, S132). | Praestus |
| Praexic Powder | The Sancturi controlled substance that glows bright red near Mithis or Malum, burned as incense and painted on skin to find the taint; also Praestic Powder (S325, S132). | Hollow Magic |
| Pravus | Short name of Pravustiratel, the Obsidian Primal Dragon of Shadow who became a god. | Pravustiratel |
| Pre-Dark Sun | Loose Fifth Age dating for anything that survives from before the Age of the Dark Sun. | Age of the Dark Sun |
| Prefecture | A Sancturi administrative district within a province, from a few villages to a city, named after its Prefect (the Horst Prefecture). | Imperial Government |
| Priesthood of the Iron Lady | The Alghert cult of the Iron Lady; holy text the Iron Tome; principles Steadfast, Knowledge, Life, Determinism, Strength. | Elder Gods |
| Primal Dragon | One of the Dragon Gods: an immortal dragon of unique colour, forged from Titans and head of a brood whose eggs need its magic to hatch. | Primal Dragons |
| Primal Spellcraft | Fae casting by will and feeling rather than formula: shaman, Spellfury, Orphic and Shapechanger. | Primal Spellcraft |
| Primal Union of Ter'Gaia | Elemental cultists of Guhvils, Humans, Uk'zarai and Kobolds led by Rhivzom, who seek to free the Fire Primordial Ambusthene from her prison in the Illuri Fold. | Faiths |
| Primalist | In the Earlier Ages a caster who bargains with Elementals, trading energy for their services. | Casting Focuses of the Earlier Ages |
| Primitive and academic focuses | The archive's division of casting focuses into those found equally among primitive cultures and those learned only through apprenticeship. | Casting Focuses of the Earlier Ages |
| Primordial | One of the first and greatest Elementals, indestructible, defeated in the Primordial War and bound as the foundations of Terrun; believed to be one per Fae domain. | Primordials |
| Primordial Age | The era before the Einar, when Terrun was an Elemental Chaos ruled by Fae magic and the elemental lords. | Primordial Age |
| Primordial War | The first war: the Einar against the Elementals for dominion. The Elementals were subjugated, the Primordials imprisoned and the Throne of Law forged at its end. | Primordial War |
| Princeps | Title of the nine priest rulers of Agor'haem in the Urok'gar borderlands (S059). | Minor Figures of Proturas |
| Principate of the Sages | A title of the Divine Alliance: the sage who led the Unholy Flight from Sanctorum and revealed that the Divine had left the earth (S078). | Minor Figures of Proturas |
| Pro'Turra | The abandoned dwarven fortress of Kahun'Darahl beneath Proturas, where Vixseranyol's corpse lies warded. | Proturas |
| Projukrati | A regional judge of the Sancturi Projura Magisters, hearing citizens' appeals. | Sancturi Clergy |
| Projura Magisters | The judiciary branch of the Sancturi clergy, with Projukrati, Justices and Jurors as judges, Wardens as jailers and Inquisitors as hunters. | Sancturi Clergy |
| Prosperity | The Sancturi party of measured expansion and internal development. | Sancturi Political Parties |
| Proturan Bank Token | A bluish-silver coin bearing symbols and the Proturan Bank's sign, one of two keys to the bank's most secure vaults (S029). | Currency and Trade |
| Proturan Brigades | The integrated units of the Proturan army, of 1,000 to 1,500 men each; three protect each county and one rotates every two years. | Proturan Military |
| Proturan Mini-Campaign | The two-session prelude of December 2021 to the Proturan Campaign: an excavation of the warlock Deron's tomb in the Marshes of Algher. | Proturan Campaign |
| Proturan Outpost | The founding period of Proturas, 626 to about 650 AL, governed by a Mayor chosen by the Elders. | Rift Period |
| Proturan Pact | The alliance under which Proturas protects independent city-states such as Dru'Bazan and the Vale of Merriq. | Proturan Council |
| Proturas | Hidden cave city-state north of the Broken Sea, founded 626 AL by Kalari and Uk'Zerai exiles; the last Kalari bastion in the north. Called the Grotto by outsiders and Proturus in the Into the Rift documents. | Proturas |
| Proturus | Spelling of Proturas in the Into the Rift documents. | Proturas |
| Provincial Conclave | The high-ranking clergy (the Divine Order) of a Sancturi province, who elect its Qeokrati and alone may judge citizens. | Sancturi Clergy |
| Proxy Hollowlord | A mortal who manages a Hollow on its master's behalf; said of Lord Emory Tiebald of the Alghert Coven. | Adramycos |
| Psion | A being whose mind performs Ethereal magic naturally; about one in a hundred thousand in the Sancturi age. | Elder Magic |
| Ptolemaris | Ancient Aquitanian city buried by eruptions in the Drakkani Wastes; its ruins hold a salamander colony. | Drakkani Wastes |
| Qeokrati | (key-O-crati) One of the eleven chief religious and judicial authorities of the Sancturi Imperium, each presiding over a province. | Sancturi Clergy |
| Quirus | First month of Autumn in the Kalari Calendar (S388). | Calendar |
| Ra'ana | Horse-sized toad-people of the Pemeril Basin who keep crocodiles and pythons as pets. | Vale of Aren |
| Rabsogh | Hairless rabbits with acid-wet yellow tusks and bony spurs, the pack sentries of an earth-and-brimstone Hollow. | Hollow Creatures |
| Radiant Throne | The seat the Eldritch host under Allannia invaded and held against the Younger Gods and their Ascendants, where Allannia and Luiranar fell. | Allannia Vaj'zaelin |
| Rager | A half-mad, ego-driven Eldritch seeking to restore or revenge itself by force. | Eldritch |
| Raging Slaughter | The name Luiranar Xal'Vanala's foes gave him in ancient times; his allies called him The Berserker. | Luiranar Xal'Vanala |
| Ragnazak Goreflayer | Horned greater demon, herald of Vileryth; killed with the help of his lieutenant Voragul. | Vileryth |
| Rak'or | The Sun God of the Urok'gar Confederation. | Demigods |
| Rak'Thule | Sancturi Lord of Strength and War, who is Thule. | Sancturi Pantheon |
| Rakkai | Old name for the Dark Gods and Rakkar's gods taken as one body; marked out of date by its own source. | Rakkarim |
| Rakkan | Spelling of Rakkar in the old compendia; also Rakkor. | Rakkar |
| Rakkarim | Rakkar's pantheon, patrons of the wild races, orcs, goblins and dragonkin; also Rakkari, and in the oldest accounts Rakkai. | Rakkarim |
| Ravager | A demon whose prime motivation is consuming ethereal energy for power; Ravager Hollows are those held by such demons rather than devils. | Devils |
| Ravager Hollow | A Hollow seized by rebel Demons outside Asmodeus's control, used as a base for raids; also Abyssal Hollow. | Hollows |
| Raven Keepers | Arya's priesthood under the sign of the raven; Inwe was its High Priestess. | Arya |
| Raven Order | Arya's militant order; in Thrace it was eliminated at the end of the War of the Raven in 1872 MA. | Orders of Arya |
| Ravenhold | Hall of the Raven Concord, seized by the Proturan military in 834 AL and occupied by Valtor. | The Warrens |
| Ravenlock | A warlock of the Raven Concord. | Raven Concord |
| Reaper | The Necromancer's killing machine, half incorporeal, metal-clawed and harmed only by radiant light. | Undead |
| Rebellion of Kalar | Kalar's overthrow of Izhtari and destruction of the Throne of Law with the help of four Primordial Elementals (S386, S164); the Ascension of the Younger Gods, also recorded as the Second God War. | Age of Demons |
| Rebirth | The 100s SM, when biomes stabilised and conflict was rare (S326). | Fifth Age |
| Red Council | The council of Red wizards that rules the Wizards of Lhan. | Wizards of Lhan |
| Red Kingdom | Pesh, for its towns and cities carved of red granite. | Pesh |
| Red Priests of Glaur | The priesthood of the Primal Red Dragon Glaurmelnis in the Age of the Divine, holding an unsteady truce with the Divine. | Faiths |
| Redallion | The ruined capital of Angorath, where some 120 survivors hold the Temple of Khardas. | Angorath |
| Redeemer | The aspect of the Divine depicted as a robed, bearded man with outstretched arms; prayer 'Guard us from sin!' | The Divine |
| Redemption | The act of the Divine that destroyed all Hollows and tore the Mithis Plane out of the world, making it the Rift; the Mithis Fracture to scholars, Perdition to Divine priests. | The Divine |
| Redstones | The Rhukkai orcs, once the aristocracy of orc kingdoms, builders and arcane casters; endangered. | Orcs |
| Reeve | In Proturas, an official combining the offices of mayor and magistrate in a small town or village. | Proturan Arbiters |
| Reservious | The reservoir above the Spillwater dam, defended with the upper grotto by the Silver Wolf Brigade. | Spillwater |
| Restless Dead | The dead who, dying under the dominion of Kalar or his fallen Kalari, failed to pass to the afterlife and returned as ghouls, wights, ghosts, spectres or wraiths. | Undead |
| Rift keeper | The most powerful of the Dread that pour through a Namakan Dread Gate; the rift can be closed only by slaying it (S257). | Ascension and Dread Forms |
| Rift Period | The Fifth Age era of the settled Rift and of Proturas, from about 600 AL (S107) or after 906 (S016); also 'the Rifts'. | Rift Period |
| Rift Sickness | The starvation and nausea of ordinary life in the Rift, held off by Temporal Stabilizers (S045). | Rift |
| Rift-Gate | A fully operational, powered point-to-point gate in the Rift that anyone can use; also a stable portal between the Rift and other planes (S017, S045). | Rift |
| Rift-Stone | The remains of a Rift-Gate, or a cheap gate, that needs power and attunement to work. | Rift-Gates |
| Rift-Stones | The remains of Rift-Gates or cheap gates needing power and knowledge; attuned in pairs and useless if moved far (S017). | Rift |
| Riftborn | Humans remade in infancy by warlock ritual into part-demon hybrids who cross the Rift naturally; outlawed by the Divine. Also riftborne, Rift-folk. | Riftborn |
| Riftgrub | Demonlands slang for a newly arrived demon with neither a demonic form nor full essence; also Released. | Demons |
| Riftkeep | A fortress of the Keepers of Valnyr that suppresses one of Amarin's demonic rifts. | Keepers of Valnyr |
| Riftspawn | The Valyr word for demons freshly crossed through a rift. | Demons |
| Right Hand and Left Hand | The two lich lieutenants who serve the Necromancer in his citadel, Tatruna and Nul'Xenul. | Rodrizhal |
| Righteous Might | The Sancturi party of religious devotion and forced conversion. | Sancturi Political Parties |
| Riker's Edge Chain | Dangerous Rift chain thick with ruins of north-eastern Astia (Huun, Tsule, Korun); the gazetteer places Edgemark here. | The Rift |
| Ring (Brotherhood) | A leader of a dozen or so members of the Brotherhood of the Black Hand, who takes a cut from each. | Assassins of Ghoresh |
| Ring of Air | The ring of Erolan among the parts of the Heartstone, lost in the ocean depths and found by Asmodeus. | Mithis Heartstone |
| Ring of Water | The ring of Achelus among the parts of the Heartstone, hidden in Er'Astia. | Mithis Heartstone |
| Riven | Sancturi term of contempt for the Kalari and Rakkari gods and their worshippers after the Dark Sun; the Riven Gods, Riven-worshippers, Rivenfolk. | Kalari Pantheon |
| Riven Gods | Sancturi name, used with contempt, for the Kalari and Rakkarim after the fall of Kalar; also the Dead Gods. Arya, Khardas and Rakkar formed the Riven triumvirate. | The Einar |
| Rivenlands | The free kingdoms of the Broken Sea outside the Sancturi Imperium; also the Riven Kingdoms or, to the Imperium, the Northern Kingdoms. | Riven Kingdoms |
| Riverdale | Proturan frontier region along the Ettermore, settled after the Riverdale War. | Etterwood |
| Riverdale War | About 800 AL: the Countess of Wrighthall's war on the Boreal Elves across the Ettermore river; Etterdun built. | Rift Period |
| Rock of Urdhar | Rift rock that held the towns of Orchard (north, ruined) and Edgemark (south), once a trade node through gates to a Wood Elven realm. | Urdhar |
| Rok'Thorumal | A glacier in tropical Markhan formed around the corpse of an Ice-Titan, ringed by blizzards. | East Astia |
| Rot | The demonic Aspect of greed, tied to the Death Sphere: disease, decay and undeath. | Demonic Facets and Techniques |
| Rovarion | The Rovers' range: the lands that were once northern Dalmar, Faragond and Ghoresh. | Riven Kingdoms |
| Rovers | Migratory human clans of Rovarion bonded by shared values rather than blood, reliant on witches against the Hollowing. | Humans |
| Ruined Sea | The oldest gazetteers' name for the waters about Danara, where the Compendium and later sources say Broken Sea. | Danara |
| Runebinder | The Namakan runecaster of spirit runes: necromancy, blood, death and oblivion (S250, S249). | Namakan Runecasting |
| Runeforging | Making runeforged items, whose runes are kept powered by a power rune of Divinity, Mithis, Fae or Aetheris (S246). | Khardic Runecasting |
| Runekeeper | The Namakan runecaster of mind runes: dominion, inquest, perdition and deceit (S250, S249). | Namakan Runecasting |
| Runemastery | The older archive's name for rune magic, 'nearly extinct' as dwarven channelers declined (S391). | Rune Magic |
| Runeword | The unit of rune magic: one or more runic forms, always with at least one primary form (S233). | Rune Magic |
| Runik | Rare arcane language made by Khardas so that dwarves could work magic through runes (S304). | Arcane Languages |
| Rushing Void | Huge underground chasm in the Buried Realms controlled by the Cult of the Dragon. | Underdark |
| Sack of Dunharr | The destruction of a Proturan town of 5,000 by the Boreal Elves, after which the Proturan Council declared war on the elves of the Ettermore Forest. | Rift Period |
| Sages of the Codex | The Sancturi clergy's tax collectors, record keepers, bankers, minters and librarians. | Sancturi Clergy |
| Sagewater | Mithis-infused water from high mountain streams near Mithis deposits; the solvent of most alchemical recipes. | Reagents and Herbs |
| Salonas | Rare arcane language of the Sun Elves (Maridan-Lothim) (S304). | Arcane Languages |
| Sanception | The Astral college that uses a god's shard and rites without anointing; tolerated but punished by the gods when caught. | Arcane Colleges |
| Sanctified Object | A holy symbol or other object that bonds a divine caster to a god's Astral Shard; unneeded once the caster is anointed. | Divine Magic |
| Sanctoric Cartus | The holy text of the Sancturi dictated by the first emperor, from which Elysium's Gate was copied. | Elysium's Gate |
| Sanctuary Age | The Fifth Age centuries of the Broken Sea counted in SM, from the Morning to the fall of Sanctorum in 904 SM. | Sancturi Empire |
| Sanctuary of Forgotten Secrets | Nyx's sanctuary, embedded in the tallest peaks of the Aquitanian mountains, where she hid the fallen god Arcantus; also called the Sanctum of Untold Secrets. | Nyx |
| Sanctuary Six | Adversaries' name for the Sancturi Pantheon, the 1+5 of the Sanctum Imperium; also the Sanctuary Gods or the False Sanctuary. | Sancturi Pantheon |
| Sancturi Campaigns | The Imperium's wars of conquest by legion and province through the 600s SM: Danar, Corvald, Rhyunn, Pevelor, Vael'Doreis, Ghorresh, Arnyr, Faragond, Dalmar. | Sancturi Campaigns |
| Sancturi Codex | The rune-protected Sancturi record of taxes and land holdings, assembled in full every two years for the great election. | Lesser Texts |
| Sancturi Period | The Fifth Age era of the Sancturi Imperium, from the destruction of Sanctorum (513 SM) and the Sancturi rising (522 SM) to the fall of Sanctorum (904 SM). | Sancturi Period |
| Sancturi Spellforge | The Sancturi practice of cleansing small amounts of Malum into Mithis with divine magic to make spellforged artifacts kept by clerics. | Artificers |
| Schools of Pyromancy | The five fire colleges: Incendics, Thermokinetics, Vulcanology, Ruination and Pyrodynamics. | Arcane Colleges |
| Scions of Light | The fragments of Kalar's and Orandos's shards that Orandos scattered among his followers, around which light stayed strong in the Dark Sun (S420). | Age of the Dark Sun |
| Scorching of the south | The Proturan Brigades' scorched-earth counterattack that left the lands of Lorsythe and Droburg cursed and blighted and ended the Second Araxian War. | Second Araxian War |
| Scourged | A beast of the forbidden forest of Arne'Athosia corrupted by Teneb'Vari through the stages of Dark Feeder, Stalker, Raver and Scourge. | Scourged |
| Sea of Souls | The Netherworld or Ethereal Plane, a web of smoke-like threads in which souls appear as clouds of energy (S421, S001). | Netherworld |
| Seal of the Brotherhood | The invisible tattoo of every initiate of the Black Hand, hiding the bearer from magical detection and linking them mind to mind with their superior. | Assassins of Ghoresh |
| Second Araxian War | The 720s AL: the Araxians destroy the northern kingdoms; Lorsythe and Droburg fall, Lyrspire and Uthein are destroyed, and the war ends with the scorching of the south. | Second Araxian War |
| Second Dragon War | 851-922 MA (S386) or 951-1092 MA (S372): Pravustiratel's dragon-ruled kingdoms conquer a third of the continent and are turned at Gor'Turra; the Great Dwarven Kingdom is lost. Also the Dragon Wars, the War of the Dragons. | Second Dragon War |
| Second Hand | The Fist of Coins of the Brotherhood of the Black Hand, heir to the Hand. | Assassins of Ghoresh |
| Second Primordial War | A war named only on Calcadyia's Crystal Lance, forged by Khardas for the Einar warrior Calcadyia 'during the Second Primordial War'. | Primordial War |
| Second Rift War | 2270-2311 MA (S386) or 2670-2711 MA (S372): a spontaneous rift at the wizard college of Halath; the Underdark overrun; the arch-demon slain by King Turic of Dunmir. | Second Rift War |
| Second Sword | A Sancturi squad officer over four soldiers or legionnaires. | Sancturi Military |
| Secret Order of Burning Horns | Secret order of Tarus that undermines the weak through infiltration, sabotage and misdirection to provoke conflict. | Orders of Tarus |
| Seed of Caerylas | One of three Seeds given by Arya, each able to grow a Caerylas Tree and holding energies of resurrection and life. | Seed of Caerylas |
| Seeker | A member of a group licensed by the Sancturi Imperium to enter and destroy Hollows; each licensed group must include a Sancturi cleric and an accredited runecaster. Also Hollow-Seeker. | Seekers |
| Seige of Valdemark | The siege that ruined Valdemark Castle in Floren, since repaired as the Warlord's seat Odawara. | Sancturi Campaigns |
| Sentinel | An undercover Proturan intelligence officer under the Lord High Sentinel, running networks of informants and agents. | Proturan Arbiters |
| Seven Guiding Principles | Tribulation, Sacrifice, Honor, Unity, Strength, Obedience and Glory: the creed of the Sancturi religion in Elysium's Gate. | Elysium's Gate |
| Seven Hells | The seven Astral Shards repurposed as the prison planes of the Abyss, each once under an Einar Warden (S001). | Abyss |
| Seven Swords of Durnbar | Seven swords tied to the Mithis Heartstone, one of them Chasmatius; otherwise undescribed. | Mithis Heartstone |
| Severac | Fifth Age wizard who made the Dracius Cradle, a treatment that brings dragon eggs to maturity without a Primal; died at the Hollantine Hills. Also spelled Severuc. | Severac |
| Severuc | Variant spelling of Severac (S040). | Severac |
| Shade | A sentient being of emotion and psychic energy native to the Shadow Realm; also a wizard who has merged with that realm. | Shades |
| Shadow (undead) | A mindless necrotic undead made from a bound soul, whose touch drains strength and whose victims rise as shadows. | Apparitions |
| Shadow Abominations | The failed creations of the Einar imprisoned in the depths of the Shadow Realm, some of which have escaped and seek a way back to the material. | Shades |
| Shadowblades | A military unit of the Children of the Light, named without description. | Children of the Light |
| Shaman | The primal caster who catalogues totems and powers and learns spells by Fae demesne. | Primal Spellcraft |
| Shapechanger | A being whose innate primal magic changes its form; not to be confused with lycanthropy. | Primal Spellcraft |
| Shard's Nexus | The site inside an Astral Shard where a year-long ritual can transfer ownership of the shard from a holder whose form has been destroyed. | Astral Shards |
| Sharpstone Prison | The prison on the Stairs where Berek Beetleslayer was held for trial. | The Stairs |
| Sharuvian | A language spoken by the Proturan Exile Karkazan; The Well of Ravas is written in it (S009). | Languages |
| Shattered Sea | The sea that fills the sunken heart of Astia and divides its surviving fragments; the far side of the globe from it is the world's low-magic antipode. | Astia |
| Shortbeards | Another name for the Hill Dwarves, often clean-shaven; also the by-name of the Qurindon. | Hill Dwarves |
| Shrine Knights | Common name for the Knights of Ex-Malefica, Kalari witch and hollow slayers funded by collections at shrines and temples; also Shriners. | Knights of Ex-Malefica |
| Shrine of Caerylas | Shrine of Arya's Caerylas Tree near Anoth-Urulien, kept by the undying High Priestess Caolynni; source of the Seed of Caerylas. | Arne'Athosia |
| Shrine of Kae-Ferrel | Ruined shrine of Moros on the outskirts of Anoth-Urulien, three-winged for his Ascendants; held the Claw of Vixseranyol. | Arne'Athosia |
| Shroud | The limited reality an apparition experiences while partly on the material, shadow and astral planes. | Apparitions |
| Shuruvas | The Uk'Zarai outcasts' name for Sharuvas, the Divine, 'the great enemy' of their people. | The Divine |
| Sic'Moradrim | The Umbral Elves, bandit and assassin Dark Elves of the underdark organized in small syndicates. | Dark Elves |
| Silek | The goblin-demon people bred by Bhaal in the Hollowing Period; the name means 'Chosen' in Goblin. Humans call them Guhvils. | Silek |
| Silent Citadel | Seat of Cuoridaz the Necrolord, kept in order by the Anguish Triad. | The Demonlands |
| Silver Moon | A mercenary company of Proturas, led by Lord Monmort and secretly by the silver dragon Coruucormys. | Proturan Underworld |
| Simulacrum (Berek) | The magical copy of the dead dwarf Berek Beetleslayer through which the witch Isador rules the Stone Syndicate; she keeps a second simulacrum of herself, her 'little sister', to run her shop (S038, S039). | Berek Beetleslayer |
| Singular Mouthpiece | A minor Night/Horned demon that speaks for Daennelgin when his clones wish to avoid exposure. | Daennelgin |
| Sleeping god | An immortal whose spirit wanders or has been split by capture so that its reformed body cannot be invested; only Rakkar has reawakened. | Souls and Spirits |
| Sleeping Gods | Gods whose immortal body has reformed but cannot be invested with a spirit, so that their high priests cannot commune with them; also the Dreamers. Only Rakkar has ever reawakened. | The Einar |
| SM | Solis Mani, 'Morning Sun': the Sancturi calendar, counted from the return of the Sun that ended the Age of the Dark Sun (S132). | Fifth Age |
| Snowborn | The Boreal Elves' name for themselves: infused with cold spirits on the day of their birth. | Boreal Elves |
| Snowdon | Third month of Autumn in the Kalari Calendar (S388). | Calendar |
| Solcre | Third month of Spring in the Kalari Calendar (S388). | Calendar |
| Solis Mani (SM) | 'Morning Sun', the Sancturi calendar counting from the return of the Sun at the end of the Age of the Dark Sun; Sanctorum was founded in 2 SM. | Sanctorum |
| Sorcerer | In the Earlier Ages a caster of the Shadow Realm, the most shunned and feared of casters. | Casting Focuses of the Earlier Ages |
| Sorceror | In the archive, one who gains casting ability by trapping a weak demon inside themselves. | Demonic Magic |
| Soul | The seat of consciousness and life energy, resting always on the Ethereal Plane; it can be reorganised, lent and borrowed but never created or destroyed. | Souls and Spirits |
| soul anchor | A soulcrux. | Eldritch Soulcruxes |
| Soul Death | The permanent destruction of a being, when its spirit is lost between two forms or its soul atrophies after centuries without a body. | Souls and Spirits |
| Soul vessel | A container prepared by a death mage to hold captured souls for later use; in the 2013 account its capacity depends on its Mithis content, one soul per 200g. | Death Magic |
| soulcrux | A warm black metal triangle holding a fragment of an imprisoned Eldritch's shattered soul, often hidden in a Kalari relic. Also soul anchor. | Eldritch Soulcruxes |
| Soulless | An animate being with no connection beyond its physical form, destroyed utterly at death; most constructs. | Souls and Spirits |
| Southstep | Formal name of the Stairs district of Proturas. | The Stairs |
| Sovereign Anvil | An anvil bearing a Sovereign Rune of Runestriking, needed to strike any Khardic Sovereign rune, which must be forged in metal. | Khardic Runecasting |
| Sovereign Assembly | The Fourth Age confederation of nations managed by the Collegium of the Amber Sun through a Triumvirate of Sovereigns. | Sovereign Assembly |
| Sovereign Council | The rulers of the Order of Agalon. | Order of Agalon |
| Sovereign matter | The inanimate material on the Material Plane to which an elemental is tied; destroying it destroys the elemental for good. | Elementals |
| Sovereign Rune | A primary form that joins three other primary forms; it must be forged in metal on a Sovereign Anvil (S233). | Rune Magic |
| Sovereignty | An unexplained power granted by certain items, such as Death-Passage. | Artificers |
| Spawn of Caricytos | A parasite-ridden zombie whose Burrowing Worms raise their victims as more of its kind. | Undead |
| Spawn of Leviathus | Demonic outcasts who went their own way after their archdemon fell rather than bow to another. | Archdemons |
| Spawning Rift | A place where the Abscission is very thin and minor demonic spirits cross; closing one forces another open (S333). | Mithis Plane |
| Spectral revenant | The vengeful spirit formed when a soul being devoured for power is freed, which hunts the one who bound it. | Apparitions |
| Spectre | An incorporeal undead of cruelty or injustice that drains life; raised by wraiths from their victims. | Apparitions |
| Spell Wars | Undated wars in which the Spellbreaker's annulment magic was first employed (S208). | Age of Dragons |
| Spellbreaker | A caster of annulment spellcraft; the newer name for a Vacator, and a civic office in Fifth Age Proturas. | Mithi'nulias |
| Spellcraft | In the Sancturi scheme of magic, the ability to shape gathered energy into spells, actions and rituals. | Sancturi System |
| Spellforged | An item made by imprinting a spell into a Mithis material at a stress point such as forging. | Artificers |
| Spellfury | The primal caster who channels magic through body and weapon: Spellblade, Spellfist, Spellarrow. | Primal Spellcraft |
| Spike room | A chamber of Eggrin's in which living captives are pinned by spikes and their life drawn into a black sphere. | Minor Figures of Angorath and Brundal |
| Spillwater | Dock and warehouse county on the south-western edge of Proturas, under Count Turick Elgonned; home of the Dockside Cutters. | Spillwater |
| Spillwater Pottery | The common pottery of Spillwater in Proturas, known across the region as generic (S103). | Materials and Metals |
| Spirit | The ethereal manifestation of a soul on any plane other than the Ethereal; also called an Astral Projection. | Souls and Spirits |
| Spirit vessel | A container of pure or cleansed material, able to hold liquids, prepared by a Namakan rune to house or collect souls; two vessels brought within a few feet of each other can break and release their spirits, so runecasters keep them in plain sight (S254). Also soul vessel. | Death and Oblivion Forms |
| Spirit World | In the newest cosmology another name for the Netherworld; in the archive cosmology the Astral Plane. | Netherworld |
| Spiritfire Orb | The Elda'Primu. | Elda'Primu |
| Stepside | East bank of the Spillwater river: shops, housing and Fisher's Beach. | Spillwater |
| Stone Syndicate | Berek Beetleslayer's club-armed gang of the southern Warrens and the Pale Pit; dismantled in 834 AL. | Stone Syndicate |
| Stonekin | Grey-skinned Fae dwarves of the earth, users of Fae magic after the Redemption. | Dwarves |
| Storm Coast | Northern coast of Numenia from the Pictish Jungles to the cliffs of Kajattan; Thrace is its chief power. | Storm Coast |
| Strain | A Silek genetic lineage born of one bloodmother; strains compete, and a strain whose bloodmothers are destroyed is finished. | Silek |
| Stratum | The grade of a demon's essence, from Minor through Lesser, Legion, Greater, Lord and Monarch to Arch, which sets how much essence a form can hold. | Demonlands Demon Rules |
| Strike | A Sancturi military formation of about six regiments (5,400 men) under a Strike Commander. | Sancturi Military |
| Sukmaran | The dead home world of the Uk'Zarai, formerly Mafaeran; also called Sharuvas (S515, S018). | Void |
| Sukmaril | Goddess of the dead world Sukmaran, raised up by its creator Mafaesial, whom she murdered; maker of the Uk'Zarai and of Fel energy. | Demigods |
| Sulai | Kingdom east of Pherox and Moarte, formed in the Age of Kings; also Sulati. | Pherox |
| Summoner | A caster who summons demons by contract and sacrifice. | Demonic Magic |
| Sun | Imperial Sun: the Sancturi gold coin of 2.5 oz, worth 5 gold; the unit of fines and fees (S320, S323). | Currency and Trade |
| Sun Priests | A Kalari sect of Proturas in red robes with a yellow sunburst, seen among the Tenebrian-backed White Hand. | Kalari Priesthood |
| Sunmetal Collars of Dominion | The Urok'gar collars that bind rock trolls to a control rod with psychic pain. | Trolls |
| Sunpeak | Mid-size Rift mining town of the Sunspire Cluster, hub for outlying mining settlements. | The Rift |
| Sunstone Sentinels | Order of Anariel of phi-casters that regulates Phi (red) magic and counters Fel corruption. | Orders of Anariel |
| Sup'advena | A Sancturi citizen's or freeman's formal surrender and request for aid, which others are bound by honour to answer (S323). | Law |
| Sylvan | A wood-elf dialect of Elvish (S074). | Languages |
| Sylvim | The Wood Elves, the elves who live with nature; the one elven people to thrive into the Fifth Age. | Wood Elves |
| Sylvir | Common arcane language of the Wood Elves (S304); earlier also of Gnomes (S303). | Arcane Languages |
| Taer'ustol | The tree fortress between the planes from which the single druidic order was ruled before the Shattering, now adrift in the Void. | Druids |
| Tahmouress Behrouz | The Thunder God, a Blue Draconian who found immortality through lightning and is worshipped in the Dragonspine mountains. | Demigods |
| Tallachia Campaign | An adventuring company active in Tallachia that vanished in the underdark in 514 or 515 SM seeking the White Tower Dwarves. | Sancturi Period |
| Telemancy Beacon | An invisible marker a Telemancy mage fixes at a point in space so that rifts, portals and teleportation can connect to it across great distances and between planes. | Nether Colleges |
| Telepathic Abyssal | Silent communication in Abyssal by direct contact of demonic essences (S334). | Languages |
| Tempilis | Third month of the Thaws in the Kalari Calendar (S388). | Calendar |
| Temple of Cath'upak | The Temple of the Earth-Heart in Markhan, whose catacombs hold millions of orcish dead; razed by the Ascendant Horak. | East Astia |
| Temple of Ghormatha | Gharmatha the Gut-Queen's temple in the Demonlands, neutral ground under her Maw-Sanctum Rule; also spelled Gharmatha. | The Demonlands |
| Temple of the High Gods | A drowned temple reached by anchored portal in 704 SM; location and gods unknown. | Astia |
| Temporal Fissure | A tear in time-space that can destroy the target or caster of a time spell. | Arcane Colleges |
| Temporal Stabilizer | A device whose radius lets ordinary people live in the Rift without Rift Sickness. | Rift-Gates |
| Tenebrian Bronze | Strange-looking bronze of the Tenebrians, seen as locks and hinges (S064). | Materials and Metals |
| Tenebrian City | City of Teneb'Urat's serpent cult across the underground lake beyond the Lost Mine below Proturas; never reached. | Underdark |
| Tenebrian Constrictor | A twelve-foot matte-black serpent of the snake-god Teneb'Urat with acid blood, paralytic venom and steel-edged scales. | Beasts |
| Tenebrians | The serpent-cult of Teneb'Urat and the transformed people it makes, with a city in the Underdark below Proturas and a High Priest, Saeviul. | Teneb'Urat |
| Tenenec | Necatus as Lord of Death and Night in the Sancturi pantheon. | Necatus |
| Terus'Moradrim | The Veiled Elves or Drow, charcoal- to black-skinned Dark Elves of the deep subterranean cities. | Dark Elves |
| Tethers of Ambusthene | Orandos complex in the Illuri Fold built over a prison of Ambusthene; occupied by the Primal Union of Ter'Gaia. | The Rift |
| Thalatian Sea | The western sea of Numenia, bordered by Dalmar, Danara, the Broken Strand and the plains of Whettan. | Numenia |
| Than Agle | The Boreal Elves' name for Gelu'lax, shortened to Than; also the title of their shamans. | Gelu'lax |
| Than'Doriel | A cursed former elven kingdom whose king neutralized a corrupted worldstone crystal with Mithi'nulias; unplaced. | Dragonfall |
| Thar'koresk | Dwarf-hold in a plains caldera, ancestral home of the Bryn'Grong Clan, overrun with demons and sealed. | Vaal'Dunak |
| The Age of Lords | 810–1260 MA in South Astia: human kingdoms and populations explode (S429). | Age of Magic |
| The Broken Kingdoms | The twenty to thirty petty kingdoms of the Broken Sea's eastern shore in the Age of Magic, 'shattered and reborn constantly'. | The Broken Kingdoms |
| The Broken Strand | The narrow rocky band between the Dragon's Teeth and the Thalatian Sea, home to Faragond, Gor'Turra and Pevelor. | Broken Strand |
| The cold light | Orandos's light, which exposes truth and beats back darkness, against Kalar's warm, sustaining light. | Orandos |
| The Covenant | The secret police and spies of the Sancturi clergy, headed by three Archprincipates reporting to the throne. | Sancturi Clergy |
| The Culling | Gharmatha's punishment of a failing minion: a fifth of its essence taken and its bond broken, its own minions invited to replace it. | Demonlands Mini Campaign |
| The Dark Age | 200–809 MA in South Astia: the dark clans dominant, Mithis magic discovered, ending with the Dragonspine Wars (S429). | Age of Magic |
| The Demoncaller Wars | 1261–1315 MA: the orcish demoncaller Drez'okmal's demon armies conquer the mainland until he is consumed by a sea-demon (S429). | Age of Magic |
| The Demonlands | The demon-held island built on the seat of the Amarin Empire, contained in the Fourth Age by the Order of Valyr; also called Amarin and Valnyr. | The Demonlands |
| The Destroyer | The Mad God, believed once an Einar, whose name is lost and who works only for the destruction of Terrun; he tricked the Dark Gods into helping him create the Demons. | Dark Gods |
| The Doomguard | The thirty-three-strong company the Sancturi Campaign's party raised in Brusau after Alghert, led by Almund. | Sancturi Campaign |
| The Dread | The alien races of the deep Void, Cthuls, Umbars, Tyrax and Abols, drawn to Terrun through Namakan gates; Outsiders in the newest cosmology. | The Dread |
| The Faithful | The lower ranks of the Sancturi priesthood, who may marry and keep house and party ties. | Sancturi Clergy |
| The Fall of the Old Gods | S016's name for the first nine centuries of the Fifth Age, to the Ascendance of the Divine in 906. | Fifth Age |
| The Five Kingdoms | Alghert, Brusau, Miydal, Ozaustein and Uthein, the Riven kingdoms that 'stand out in power, prestige and influence' in 704 SM. | Riven Kingdoms |
| The Gallows | Rope-bridge tavern above the Warrens, seat of the Drowned Ring. | The Warrens |
| The Glory of Elysium | Title of the Sancturi Empress Okora, held to be a god in mortal form. | Minor Figures of the Sancturi Imperium |
| The Golden Web | The demesne of Jorogu as Astral Dust Holder of darkness, deception and fate. | Jorogu |
| The Gorgery | Vulgurak the Maw's city in the Demonlands, divided into wards held by his Great Gorgers; also the Gorgeries. | The Gorgery |
| The great fire of ignorance | The razing of Lhan and its libraries after the Wizards of Lhan's coup attempt, said to have set arcane magic back a thousand years (S499). | Age of Magic |
| The Grey | 'Unclean': a lowest estate named beside slaves in Sancturi law, otherwise undescribed (S321, S323). | Social Order |
| The Grotto | Outsiders' name for Proturas. | Proturas |
| The Hollowing | Asmodeus's taking of dominion over the Mithis Plane in the early Fifth Age, which corrupted Mithis and opened the Hollows; 'the second abscission of the Denitrus plane' to the gods. | The Hollowing |
| The Hollowsong | A rare Aegic talent of shaping and calming the wild parts of a Hollow by song. | Witchcraft |
| The Illuminator | Title of Kalar, the Creator and King of the Gods. | Kalar |
| The Imperialists | The Sancturi party of the empire as it is (the 'Old Guard'): infrastructure, consolidation and defence. | Sancturi Political Parties |
| The Infected | People of Alghert carrying the demonic spores of Adramycos, marked by orange pustules (S181). | Alghert |
| The Last Augur | Byname of Koradikken, whose hidden machine, built with Thidryn, distorts auguries and divination. | Minor Figures of the Rivenlands |
| The Lifegiver | Title of Arya, Goddess of Life and Fertility. | Arya |
| The Lost Mines | Copper mine beneath the Warrens worked by Tenebrians with enslaved peasants; holds the Statue of Teneb'Urat and opens on the Underlake. | The Warrens |
| The Many | Epithet of Daennelgin, the machine-demon who lives in many bodies kept in one timeline by his Echo-Scribes. | Daennelgin |
| The Morning | The first century after the Sun's return, 0s SM / 0–99 AL (S326, S107). | Fifth Age |
| the Necromancer | The name by which the arch-lich Rodrizhal, ruler of Delvarn, is generally known. | Rodrizhal |
| The Pale Pit | Tavern and fighting pit built around an abandoned white clay pit; seat of the Stone Syndicate; a Runestone of Vixseranyol's prison lies beneath it. | The Warrens |
| The Pitch | The consumed souls of Seth'Arax made into a black oozing instrument of control; his Ulraspex, and the weakest estate of a Thur'arax. | Araxians |
| The Redemption | The act of the Divine that destroyed every Hollow and tore the Mithis Plane out of the Material as the Rift. Scholars' name: the Mithis Fracture; Divine priests' name: Perdition. | The Redemption |
| The Resurrected God | Rakkar, the only Einar to return from the god-sleep. | Rakkar |
| The Scholar | Phaendar Nar'Vizerai, one of the Three Grand Sages of the ancient Eldritch ArchConclave, worshipped as a living god by a Wood Elf tribe in the far West. | Phaendar Nar'Vizerai |
| The Shattering | The destruction of the Worldstone (Anthu'Mithis), year 0 MA; more than 98 in 100 died, central Astia sank and Mithis became available to mortals. Also the Breaking of the World. | The Shattering |
| The Shiftless Mansion | The demesne of Abraxas as Astral Dust Holder of magic, polymorphism and illusion. | Abraxas |
| The Sight | The Aphotic witch's extra-sensory perception, which works in both the Material and the Hollow. | Witchcraft |
| The Stag Giant | Luiranar Xal'Vanala in his favourite human-stag hybrid form; an Eldritch skinchanger who frees every Eldritch he can find. | Luiranar Xal'Vanala |
| The Stairs | Terraced artisan district of Proturas between the lower and upper grotto; formally Southstep, also the Steps; held by the Divine Alliance. | The Stairs |
| The Taint | The demonic force that emanates from all tainted Mithis and drains ethereal energy from land, body and spirit. | Mithis |
| The Thyssal Occupation | 1911–2192 MA: Thyssal rule over Thrace, Aeslar, Kydann and Zurat, ended by King Thovim's coup (S429). | Age of Magic |
| The Unaligned | The fourth grouping of Terrun's gods in the newest register, the "Lesser" Gods, "patrons of the lesser races, beasts and niche causes", owing allegiance to none of the Kalari, the Rakkarim or the Dark Gods; marked in the register with a hollow circle. | Unaligned Gods |
| The Unholy Flight | The exodus from fallen Sanctorum led by two High Precepts and the Principate of the Sages, which founded the Divine Alliance kingdoms (S078). | Divine Period |
| The Vile Pit | Grozzurash the Vile Flame's eastern town in the Demonlands. | The Demonlands |
| The Warrens | Clay-mine slum on the south-western edge of Proturas, annexed in 834 AL as the County of Claydun. | The Warrens |
| The Watch | The local Sancturi police, hired and commanded by a Magistrate and the core of the local militia. | Imperial Government |
| The West | The Sancturi-era name for the Broken Sea enclave of humanoid kingdoms and the Imperium (S324). | Broken Sea |
| The Westmarches | The westernmost region of Numenia (South Astia), beyond the Blue Mountains; once home to Amarin's capital, now almost entirely Earthblight. | Westmarches |
| The White Fire | The secret society of the Archwizard Lothos, demon hunters and protectors of mortal life; also the Knights of Lothos, the White-Fire Order. | The White Fire |
| The Wizard-Eater | A title of Abraxas, Demon God of Sorcery, who "takes special pleasure in consuming the souls of powerful mortal spellcasters". | Abraxas |
| Thegn | Naher freeman with military honours owing service to an Eorl or King. | Naher |
| Theraec | A northern land of Numenia conquered by Thu'karam's demons in the First Rift War; centaur clans from Rhovun settled it. | Numenia |
| Thessoli Mine | Aurumite mine on Mount Gartholn near Ptolemaris; status unknown. | Drakkani Wastes |
| Thorm'Mald | Ruined fortress of the White Tower dwarves in the Drakkani Wastes. | Drakkani Wastes |
| Thrace | Largest Cerci kingdom, in the mists of the Storm Coast; the only dynasty to survive the Dark Sun, now joined with Asea. Also Thrayce, Thyrace. | Thrace |
| Thracians | Humans of Thrace, the only regal dynasty known to have survived the Age of the Dark Sun; now one nation with the Aesean. | Humans |
| Thrall | Aesean serf, the third caste of a clan. | Aesean |
| Thrall (Cthul) | A mortal permanently dominated by a Cthul. | Cthul |
| Thrall (demonic) | A mortal corrupted into a demon's service without being displaced from its own body. | Demonic Possession |
| Three Grand Sages | The heads of the Eldritch ArchConclave in ancient times, just before its dissolution; Phaendar Nar'Vizerai was one. | Phaendar Nar'Vizerai |
| Throne of Law | The Einar's seat of dominion over creation, forged after the Primordial War, sat by Tamariel and then Izhtari, and shattered by Kalar's rebellion into the Astral Shards. | Throne of Law |
| Thullozil Hollow | A large Hollow around an unnamed old city in western Dalmar, ruled by the Archdevil Thullozil. | Riven Kingdoms |
| Thumma-Set | The Serpent King, Lord of Life and Death, whose cult in the central Empire believes he grants immortality and vitality. | Demigods |
| Thur'arax | The hive-mind Overlord-being of the Araxians, with five estates from the Pitch to the Araxian Nexus that spans two planes at once. | Araxians |
| Thurn'Badir | The Hidden City, 'a jewel of the White Towers', sought deep in the Buried Realms. | White Towers |
| Time Paradox | A split reality produced by time magic, resolved by destroying one reality and removing the caster who introduced it. | Arcane Colleges |
| Titan Races | The first races the Einar created: Giants, Dinosaurs, Faeries and Ventari (and in the older account Dragons). | Lineages of the Humanoid Races |
| Titanspark | A dead Titan's spirit, a ball of coloured energy that bonds to a mortal, scarring them and sometimes granting the Titan's power near its corpse; also the Titan's mark, curse or gift. | Titans |
| Tlan | Bonecasters serving an unnamed Elder god of Death; in the old world they rounded up the dead and ushered souls into the afterlife. | Elder Races |
| Tolassovores | Four-handed, four-eyed amphibious children of an Elder God who run the Cutters of Spillwater and feed their young on intelligent brains. | Beasts |
| Torghuk | Mid-size Rift town housing the Riftborn Proturan Garrison; shipyard and forward outpost of the Proturan navy. | The Rift |
| Transitory Planes | The older classification's vast empty planes between the others: the Shadow Realm, the Sea of Souls and (in S013) the Fae Realms; called Transitive Planes in the Compendium. | Planes |
| Triarchy | The three High-Justicars elected by the Justicars of Valyr to two-year terms as the Hammer (military action), the Brand (law and punishment) and the Veil (intelligence and containment). | Order of Valyr |
| Triumvirate | The three Sovereigns of the Sovereign Assembly: Mordecai Solvar (Acting Sovereign), Valdris Caeldorn and Serevon Ashmark. | Tserrerak |
| Trollfather | An Aeten'Daru, an elemental earth archon whose children are the rock trolls and to whom their lifeforce is bound. | Trolls |
| Truesilver | In the Fifth Age, depleted silver worth about 200 times its weight in gold (S320); in the Earlier Ages, Argentium or the Argentium Silver alloy (S419). | Materials and Metals |
| Turcopolier | Third in command of a Sanguine Dawn stronghold, usually over the light cavalry and the sergeant brothers. | Order of the Sanguine Dawn |
| Tutull | Large Rift town and central portal hub of the Tutull Cluster, with a large Proturan garrison, quarries and livestock. | The Rift |
| Tuulish | Lord of Health and Vitality, worshipped in Arnyr until the Tuulish religion collapsed with Kosh-Tuul's betrayal. | Demigods |
| Twilight Gods | In the 2015 Compendium, gods who took the dark side of their domains without opposing Kalar: Tarus, Moros and Nefia. Not a grouping in the 2026 revision. | The Einar |
| Txacali | The one Pictish city-state to survive the Nexa-Vinian War. | Pictia |
| Tyrax | The Dread family of Beholders and other eyestalked aberrations, unrivalled telekinetics. | The Dread |
| Uiren | A Frost Archon, patron of the Boreal Elves, dwelling in the Glittering Caverns of Uiren. | Demigods |
| Uk'Zarai | Eight-foot, horned, hooved, leather-winged Fel beings from the dead world Sharuvas (Sukmaran), brought to Terrun by the Dwarrow; the Angels of the Divine. Also Uk'Zerai, Nefarim. | Uk'Zarai |
| Ulchre | Ascendant of Moros, the Gatekeeper, the Stone Warden of internment, whose sign is the key. | Moros |
| Ulraspex | The Pitch, souls consumed by Seth'Arax and intertwined with his own, manifested as controlling black ooze; called Thur'Arax in the 2019 profile. | Ascendants |
| Umbars | The most prolific Dread family, insect-like, of low intelligence and strong against psionics; Umber Hulks and Otyughs. | The Dread |
| Umbrachalcum | A cursed metal made from Cuprium that absorbs all light (S360). | Mithis Metals and Gemstones |
| Umbralar | A Dark Spirit Idol: an enchanted effigy holding spiritual energy that can extend a Hollow. | Lesser Relics |
| Underdark | The world below Terrun: caverns, chasms, dwarf-roads and fallen holds, now littered with Hollows and held by goblins, dark elves, demons and worse. | Underdark |
| Unholy Flight | The exodus from fallen Sanctorum led by two High Precepts and the Principate of the Sages, which founded the Divine Alliance kingdoms. | The Divine Alliance |
| Untyra | Sancturi Lady of Knowledge and Crafting, who is Tyra. | Sancturi Pantheon |
| Uoreskall | The forests that covered Qom before the Shattering, where the druids' planar fortress Taer'ustol stood. | Qom |
| Upper Grotto | The higher levels of the Proturas cave, above the Stairs; the Lower Grotto holds Spillwater and the Warrens. | Proturas |
| Urastia | A fragment of broken Astia named only in the compendium's lists; possibly the archive's Er'Astia. | Astia |
| Urdhall | Ruined large town of the Rift's Urdhar Cluster, overrun with undead since the Varimathian conflict in Monforte. | The Rift |
| Urok'gar Confederation | Orc-led slaving confederation of orcs, ogres, goblins, half-orcs and humans in former Dalmar and Naher, ruled by the High Urok; worships Rak'or. | Urok'gar Confederation |
| Utinus Domae Tribe | The Sons of the Night, a tribe of Boreal Elves guarding the northern border of Etterwood's forbidden forest. | Utinus Domae Tribe |
| Vaal'Dunak | Amarin's Imperial Mint town, destroyed in the Second Demon War, 600 miles from Marshford; now a haunted Sinkhole City with a Daennelgin outpost in its Mint. | Vaal'Dunak |
| Vacatori | The elven and dwarven spell suppressors founded against the Nexa-Vinians; singular Vacator, the mage-hunter spellcraft. | Mithi'nulias |
| Vael'Dorais | The High Elven forest of the Broken Sea, burned to ash by the Sancturi legions 654-688 SM; also Vael'Doreis. | Vael'Dorais |
| Val'mulrek | The orc clans of the country south of the mountains of Dru'Bazan. | Orc Clans |
| Vale of Aren | Large sheltered farm valley south of the Aren Gate, ruled mostly by the Children of the Light; a day's ride to Tugard Pass. | Vale of Aren |
| Vale of Avernil | Valley whose southern reach is the High Vale (S077); possibly the Vale of Aren under another name. | High Vale |
| Vale of Bones | The fertile farming vale of Dalmar Province whose market town is Faarik. | Dalmar Province |
| Valnyr | The country spanning the island of Amarin, governed by the Keepers of Valnyr with riftkeeps over its nine rifts; the Fourth Age documents call the Order's lands Valyr. | The Demonlands |
| Valnyr Wardens | The Fifth Age name for the Keepers of Valnyr, whose fall in the Age of the Dark Sun let demons overrun Amarin. | Keepers of Valnyr |
| Valtor | Proturan warlock, once of the Raven Concord, member of the Circle of Eternity who betrayed Vixseranyol's prison to it; later a Warlock of the Blue Flame and Mayor of Claydun. | Valtor |
| Valyr | The Fourth Age military order that contains the demons of the Demonlands behind wards, demonsbane and patient intelligence work; ruled by its High-Justicars and the Triarchy. | Order of Valyr |
| Vegryn | The Grey Wizard, one of the Three Archwizards of Proturas, whose tower stands in Vegryn's Cluster in the Rift. | Vegryn |
| Vegryn's Tower | Mid-size Rift garrison town on the Merriq's Garden route, patrolling the west; seat of the archmage Vegryn, seen once a year on Founder's Day. | The Rift |
| Ventari | The first humanoids, made in the image of the Einar as immortal spellcasting servants; extinct since the Dragon Wars. | Ventari |
| Verdant Ring | The ring of Arya among the parts of the Heartstone, held by an ascendant of Arya in hiding. | Mithis Heartstone |
| Verden | Second month of Spring in the Kalari Calendar (S388). | Calendar |
| Vessel | An unpossessed creature that could hold demonic essence. | Demons |
| Vigil | A five-sided Sancturi obelisk of melted-down Mithis carved with Clostroc Runes, tended by the Penitus Monks; untended, it lets the land hollow. | Vigils |
| Vile | In the Sancturi-era demonologies, a demon worn to a twisted, blackened husk, the only demon that can be destroyed for good; contested. | Demonic Lifecycle |
| Vileryth | Bone-demon demonlord, Lord of Corpserot and Warlord of Bhaal, ruler of the Vileryth Demonblight in the Rift. | Vileryth |
| Vileryth Demonblight | Blighted Rift domain of the demonlord Vileryth, Warlord of Bhaal, known for undead and a river of flesh-eating ooze. | Urdhar |
| Vixseranyol | Red Primal Dragon who rebuilt the red brood after the Dark Sun, slain by Khemeia at Pro'Turra; her warded corpse and undying spirit lie beneath Proturas. | Vixseranyol |
| Void entity | A creature of the Void summoned by telemancers in grades: Nether Crawler and Worm, Beast, Stalker, Kraken and Dragon. | Outsiders |
| Voragul the Tormentor | Horned greater demon, lieutenant of Ragnazak, who conspired in his master's death. | Vileryth |
| Vrix | Vermin beetles that have broken from the control of Seth'Arax. | Araxians |
| Vuuric-Strand Guhvils | Tall, grey-skinned, yellow-eyed Silek known across the Rift as mercenaries and craftsmen; their bloodmothers were destroyed about fifteen years before the Into the Rift campaign. | Silek |
| Wakers of Nox'Somn | The Sleepers, or Evruspex, of Nox'Somn: servants put into eternal slumber who wake with great psychic powers for a task and sleep again. | Nox'Somn |
| Wandering soul | A being whose form and soul are one, with no spirit between them; the First Ones and the arriving Demons were wandering souls. | Souls and Spirits |
| War of the Moradrim | 2413-2431 MA (S386) or 3013-3031 MA (S372): the dark elves' invasion from the Underdark that overran the elven kingdoms and half of eastern Numenia; its aftermath forged the Thyssal Empire. Also the Moradrim Invasion, the Second Goblin Wars. | War of the Moradrim |
| War of the Raven | The civil conflict in Thrace between nobility and the clergy of Arya, ended 1872 MA with the Raven Order eliminated (S429). | Age of Magic |
| War of the Warlocks | Vinias's fifty-year wizards' rebellion in Rhovun from 641 MA (S372). | Age of Magic |
| Warlock | A caster granted power by a patron demon in return for demonic sacrifices. | Demonic Magic |
| Warlord | An elected Sancturi military executive commanding one-fifth of the empire's forces, a legion, on the frontier; must remain a landholder. | Imperial Government |
| Warmaster | Commander of the Proturan army, chosen from within the military; holds authority over the external borders and can override non-unanimous council decisions about them. | Proturan Military |
| warp-stone | A stone that alters the location of a Rift-Gate's endpoint. | Rift-Gates |
| Well of Souls | A rumoured place in the Rift where Kalar made the souls of the Primal Dragons, the Archwizards and the Eldritch (S076). | Rift |
| Well of Stars | An underground shrine of Arya over Dwarrow ruins in Er'Astia, reached by river cave, beneath a temple of Moros. | Er'Astia |
| Whettan | The fertile plains of central Dalmar, with Hallath and Khet to the west; 'endless wheat' in ancient Danari. | Dalmar |
| Whispering Chamber | Chamber of the Shrine of Kae-Ferrel for speaking with the dead, now an echo-chamber for Teneb'Vari's corruption. | Underdark |
| White Fire Wards | Long-lasting wards that repel demons, made by a secret formula of the White Fire and scattered across the lands of Valyr. | The White Fire |
| White Hand | A secretive gang of the Warrens and Spillwater led by the lamia Lamystra and fronting for the Tenebrians of Teneb'Urat. | White Hand |
| Whitestill lake | Underdark lake fed by the Whitefall River with a gnomish settlement on one shore and kuo-toa on the other. | Underdark |
| Wicker Giant | A corrupted treant of the blighted lands of Angorath. | Dangerous Flora |
| Wight | An intelligent corporeal undead of paranoia and hatred, keeping the reasoning of its life and often leading lesser dead. | Ghouls and Wights |
| Wild Men | Tribal hunter-gatherer humans of the wild lands, Moarte and Rhovun among them; also hill folk, barbarians. | Humans |
| Winged | The demonic Aspect of pride, tied to the Astral Sphere: flight, psychic power and the inspiration of minions. | Demonic Facets and Techniques |
| Witch Queen of Urdhar | Title of Marcella, a very old human warlock of the Blue Flame and Eksuru's spy in the Circle of Eternity (S028, S061, S068). | Marcella |
| Witch Slayer | General term for those who kill witches and devils and destroy Hollows; in the Imperium, an unlicensed one. | Seekers |
| Witch-King | Outsiders' name for the Eldritch rulers of the city-state kingdoms that rose after the Redemption, where all other races live in servitude. | Eldritch |
| Witchbane | An extremely rare Sancturi holy substance, formerly known as anti-Mithis, that suppresses the taint and harms Mithis-based effects and objects (S325). | Hollow Magic |
| Withering Death | A hidden death enchantment that triggers on attempts to dispel it. | Death Magic |
| Wizard's Covenant | The compact that once governed all wizards, before the fall of the Council of Wizards; its terms are not recorded. | Council of Wizards |
| Wizardry | The arcane focus that draws on a Mithis power source in the caster's possession, first held by the Archwizards' staves. | Arcane Magic |
| Wizards of Lhan | A colour-ranked order of mage-hunters ruling the island kingdom of Lhan, razed after the order's failed coup. | Wizards of Lhan |
| Worldstone | The Anthu'Mithis: a stone forged from an Astral Shard to split off the Abyss and bind the Mithis in one field; its destruction was the Shattering. | Worldstone |
| Worldstone Heart | The piece of the Mithis Heartstone that the renegade Hollowlock Thorstein held and dug for. | Thorstein |
| worldstone shard | A fragment of the Worldstone; after the Shattering, the power source a wizard carries. | Worldstone |
| worldstone staff | A staff given to each ordained Druid by the Ventari Archwizards before the Shattering, through which they worked magic. | Worldstone |
| Wormblood Goblin Cavern City | Cavern city of brown goblins under Gusziv, reached down the cave road from Kilmarn. | Underdark |
| Wraith | The greater incorporeal undead, bound to the place of its death or to an obsessive task, which raises those it drains as spectres. | Apparitions |
| Xaluk Pact | A loose alliance of orc clans in the wilds of the Rivenlands, pledged to answer any foreign incursion together. | Orc Clans |
| Xari'Sylvim | Olive-skinned Wood Elves of jungles and rainforests, larger and more aggressive than their cousins. | Wood Elves |
| Yawning Void | The home of the Dread, also called the Yawning Madness and the Yawning Maw in the one source that names it (S257). | Void |
| Younger Gods | The faction of the Einar led by Kalar that shattered the Throne of Law and claimed its shards; the gods of the Kalari, Rakkarim, Dark and Unaligned pantheons. | The Einar |
| Zargath | A Minos Slateskin Imp in Vileryth's service. | Vileryth |
| Zucarium | The Mithis isotope of zinc, Nightmetal or Morkaril, matte black and light-absorbing (S419). | Mithis Metals and Gemstones |
| Zune | Third month of Summer in the Kalari Calendar (S388). | Calendar |