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Lavinia Zul-aw-ta

Duchess Lavinia Zul-aw-ta rules Miralt in Floren, a city of 20,000 "in its heyday" and "down to 5k" in the Fifth Age, after "King of Floren fled with most of the treasury" (S170, S174). She is an acolyte of the goddess Sidhe (S174). Her court is what remains of Floren's government; the Duchy of Miralt is its Factions page.

The Duchess and Quorvain

The rogue Eldritch Quorvain, a pyromancer who "left the council" because he "felt that the rabble of the world were capable of self-governance", had "ingrained himself with Lavinia" under the name Iulian Ruiz (S170, S174). Lavinia herself sought outside help through "Lord Steinmar, friend she is asking for help" (S173, S174). While her city suffered a run of killings along the waterfront, her court was divided: the Chief of Intelligence opposed the Lord Commander, her bishop was raising inquisitors, and the Lord Commander's own investigator was a witch (S172, S174). The hunt for Quorvain is told in the Sancturi Campaign.

Gap

No source describes the Duchess herself, says how she came to rule Miralt, or what became of her once Quorvain was hunted.

The court of Miralt

The duchy's forces are the Outriders, the Field Corps and the City Guard (S172, S174). Lavinia's advisers are her Master of Coin, her Lord Commander, the High Priest of Kalar and her Chief of Intelligence (S172, S174).

Brother Tonan

The "new leader of the Order (of the Crimson Sun)" after the death of Bishop Meven Varecca (S174).

Darius Sabarte

Chief of Intelligence: "Overweight, Black Hair, Balding." He "opposes Victor", and was "not involved" in the killings, but an "opportunist, involved with the occult/witchcraft" (S172, S174). He knew the name of one of the party though none had told him (S172). He was "murdered. By a Brother of Kalar", with priests seen in the caverns (S173), and is marked "Deceased" (S174).

Devrig Carigost

Master of Coin, "slightly plump, economic and financial advisor", about thirty-five (S172, S174). He keeps "a large manor just outside the castle", receives visitors in an "upscale, private room" with a bodyguard, has secretaries who "can help them even if he is not available", and can issue papers that "allow access to anything" (S172).

Jaro

Captain Jaro of the Floren patrol, who would hire only on a written contract: "contract: indemnification. Orders in writing" (S170). The party brought him the head of a demon killed in Miralt (S171).

Lord Steinmar

The Duchess's friend, through whom she asked for help (S173, S174). Nothing more is said of him.

Maeda

The Lord Commander's "chief investigator", and in secret a "hollowlock + witch" (S172, S174). An old Sancturi man in "robes with patterns" and "arcane script robes", he worked from a derelict manor in the city with two guards "that drag people for interrogation", a "Giant Abomination" named Bor, and treatises on "Guiding Demonic Transformation" and "Demonic Pacts" (S172).

Meven Varecca

High Priest of Kalar in Miralt, "Bishop Meven (mid 30s skinny)", head of the Order of the Crimson Sun (S172, S174). He was "forming Inquisitors of the Crimson Sun and will invite players", took members of the party under questioning and released them, one "taken under the protection of the faith" (S173, S174). He was "killed by Amer and 2 other Eldritch" (S174), and one of his priests, Moto Nastase, was "tortured, dead".

Ruman Greel

A thin man of twenty-nine at Miralt who "knowns Ser Abram, Knight Commander of Brusau", and of a "Grand Aryan Temple 'in the north'" (S172).

Ser Abram

Knight Commander of Brusau, known to Ruman Greel (S172). He is named only once.

Victor Sarri

Lord Commander of Miralt, a "Paladin of ??" with a room in the armory tower (S173, S174), commanding the Outriders, Field Corps and City Guard. He signed the warrant for the arrest of the Oesterkull dock worker Jondor (S172), and his investigator was Maeda.