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Peoples

The ancestries and cultures of Terrun as lore: where each came from, how they live, what they believe about themselves, and how they stand toward one another. Rules for playing them live in the ARCS wiki and are linked from each page by footnote; nothing here is a stat block.

The peoples of the Fifth Age

A census of the Broken Sea taken in 704 SM, in the Fifth Age, counted some 12.7 million humanoids. Humans were more than four fifths of them, Orcs most of the rest, and every other people was numbered in the thousands or tens of thousands; the High and Dark Elves were already gone from the count (S326). A later list of the "Major Races" of the Fifth Age, written for the Proturan period and "presented in order of population", runs: the Silek, humans (with the Wild Men and the Riftborn beneath them), orcs, the Wood Elves (with the Ashen and Boreal Elves), and the Araxian broods. Its "Minor Races" are the Dwarves, the Oesterkull, the Gnomes and the Uk'Zarai, peoples who "don't control large kingdoms and may only control city-state sized settlements at best. In many cases they have no racial home at all and are found living among other races" (S024). After the Redemption the High and Dark Elves, the Mountain Dwarven kingdoms and the Draconians are gone altogether (S112).

Where the peoples came from

The oldest account in the archive draws every humanoid people from the Einar through their servants the Ventari, branching into the Dwarro, the Lothim and the Innus (S525); the 2014 and 2015 lore drafts sort the same peoples into ethnicities with their own names and homelands (S384, S387). The accounts do not agree, and Lineages of the Humanoid Races lays them side by side.

Pages

Page What it holds
Lineages of the Humanoid Races The competing accounts of descent, with the Ogres as a section.
Elder Races The first peoples: Dwarrow, Eldritch, Giants, Uk'Zarai, Ventari.
Humans The human ethnicities: Aesean, Curci, Danari, Korun, Naher, Riftborn, and the smaller peoples as sections.
Elves Boreal Elves, Dark Elves, High Elves, Wood Elves.
Dwarves The parent page, with Duergar, Hill Dwarves and Mountain Dwarves beneath it.
Augurs Humanoids of an extra-terrestrial bloodline that grants prophetic gifts.
Centaurs The clans of Moarte, Rhovun, Theraec and Halath.
Draconians The offspring of dragons in humanoid form, six colours, and the Kobolds.
Gnomes Fae, Deep and extinct Wood gnomes; shy and in hiding in the Fifth Age.
Goblins Faerie descendants, cousins of the Silek, agents of the Hollows.
Lizardfolk Wetland clans and the nation of Zetrij.
Oesterkull The sea-loving half-giants of the Broken Sea.
Orcs The four ethnicities, the Black and Green orcs of the Fifth Age, the Orcs of Lokh.
Silek The goblin-demons bred by Bhaal, called Guhvils by humans.
Trolls Wood, Rock, Night and Mountain trolls.