Minor Figures of Marshford¶
Figures of the Fourth Age met around Marshford and the Kingdom of Arnyr, on the road to Vaal'Dunak and the Pits of Turis, and on the way to Acadia: the royal house of Arnyr, officials of Dueneport, orcs of the Krag'Durn, demons, wights and the people who helped or hindered the party. The sources are running notes, often a name and a phrase. The High Wizard Tserrerak and his apprentices have their own page; the party themselves belong to the Marshford Campaign.
Aderik Tugard¶
King of Arnyr, 55 years old. He raised taxes by a fifth and was "pushing for Inoculation" against the demonic plague. He was displaced by an imposter and carried off by a wight, who "gave him to the White Fire"; freed by the party, he "needs help recovering his kingdom from the imposter" while his high councillor Serevon Ashmark "seems to run things." His son is imprisoned and his daughter missing. As reward he means to grant titles "in the newly formed Duchy of Westmarsh, with Marshford as the Ducal seat, and funds to erect as suitable castle and temple for the growing town/city." Also spelled Aederik.
Sources: S359.
Ashwalker¶
A wight, a knight, with twelve minions and a necrotic greatsword; one of the four wights of the Marshford notes, which list them twice: Ashwalker, Ghostknife (female), Bone-eater (a ghoul), Deadtooth (a toothless skeleton) and Gravewraith in one place, and Ashwalker, Gravewraith, Duskhollow and Bonecrusher, each with twelve minions, in another. Wights are described in the Creatures section.
Sources: S359.
Bergrand¶
A butler. The notes do not say whose.
Sources: S361, S359.
Bonecrusher¶
A wight with twelve minions, one of the four wights; see Ashwalker.
Sources: S359.
Caelwar¶
A man "of the White Fire" carrying "residual demonic corruption", met alongside the warrior Oderan.
Sources: S359.
Cereldine¶
A witch, named among the figures of the party's dealings with the green dragon Orphux and his father Thraxis.
Sources: S361.
Durham¶
An expert on the Amarin Empire, "short slightly overweight fellow", who takes ten per cent for his help in selling imperial bars.
Sources: S361.
Duskhollow¶
A wight with twelve minions, one of the four wights; see Ashwalker.
Sources: S359.
Eoriast¶
An expert on Acadia, reached through Milton of Milton's Shipping at the western docks of Septnest in Kyzall. The note on him names the tower of Tserrerak, "1 of 8 who ruled Acadia."
Sources: S358.
Gandry¶
A Kalari priest in Marshford.
Sources: S359.
Gravewraith¶
A wight with twelve minions, one of the four wights; see Ashwalker.
Sources: S359.
Grish'nak¶
The new chieftain of the Krag'Durn, after Mokkar'gul: "HUGE. 10' tall", with a massive two-handed sword, "magically enhanced" and in magical equipment. He wants a message delivered to the King of Arnyr: the orcs want the Western Provinces.
Sources: S359.
Halden Oakhelm¶
The leader of a crew hired for a thousand gold for three weeks; the note stands among those on Darkhold, the Acadian prison.
Sources: S359.
Hodrim Coppergate¶
A dwarf who pointed the party to Korril Blackgate's forge.
Sources: S359.
Interrogator Yashin¶
A magistrate of Dueneport and its "local intelligence services." He had the party's druid, priest and artificer imprisoned "as an enemy of state, danger to society."
Sources: S359.
Irbod¶
"Keeper of this Grove" in the Pits of Turis, who treats the party as intruders. Of his following "3 appear as humans"; beyond them stands the Fungal Giant, "Titan-essence. Fungal Abomination", with three assistants, two sentries and two demonic-looking dogs.
Sources: S362, S358.
Jakob Vrynn¶
Priest of Tuulish, "Lord of Health and Vitality", who dispenses the inoculation against Arnyr's demonic plague; the note gives a price of one silver piece. "The innoculation is a fragment of Kosh-Tuul." The faith of Tuulish is described in the Religion section; it "seems to have collapsed" since.
Sources: S359, S361.
Khargol¶
Khargol "Storm-Skull", shaman and warlock of the Krag'Durn, the warband's "spiritual support / battlefield omen." He "reads winds, dust, and omens before engagement", "bolsters morale or weakens enemy resolve", and "uses subtle magic rather than overt destruction." He goes in pale paint with bone fetishes and rattles, "often surrounded by circling birds or drifting spores", on a mount "unusually calm and marked with symbols."
Sources: S360, S359, S362.
Koltric¶
A lich pirate lord and wizard, "one of the 7 lords of Azmeran", whose treasure the party hunted by way of Skullport. He "now resides in Marshford."
Sources: S361.
Korril Blackgate¶
A smith "inside the kingdom", at Korril's Forge, ten days north.
Sources: S359.
Kozzal-gun¶
A demon of the machine that Daennelgin's outpost is building in the ruined Imperial Mint of Vaal'Dunak. The machine's control room holds two guard demons, the Bladereaver and the Flamethrower, and a spindly four-armed engineer "that resembles a four-armed, yellow skinned goblin" with "four large yellow glowing eyes". The Bladereaver wears "a bone carved orcish headdress", and the line "Kozzal-gun likes his new hat, he wonders why should he give it to you?" names its wearer. The headdress is the one the Krag'Durn sent the party to recover from the corpse of a former chieftain. The demons there greet intruders as "interrupting important work", and one muses on the party as "a worthy addition to my collection if I had more time."
Sources: S360.
Leonard¶
High Magistrate of Dueneport.
Sources: S359.
Lord Huln¶
"A Greater Demon: Balrog". The notes call the high priest of the Temple of Tuulish, a compound of fifty people outside Dueneport, "master of Lord Huln." He "marked" the village of Ulguran "as the true location." Balrogs are described with the demonic forms.
Sources: S359.
Mokkar'gul¶
The old chieftain of the Krag'Durn, "Voice of the Plain", a seasoned fighter and the warband's "tactical commander / elite combatant." He "stays near Banner-Riders, enters combat at decisive moments, personally challenges strong foes", in a distinct helm or headdress, his weapon "etched with kill-marks", on a mount "larger and better armored than all others." He was challenged to single combat by the party's Kjell, and Grish'nak is now chieftain.
Sources: S360, S359, S362.
Mok'Thorn¶
Leader of an orc hunting party of thirty Feldrak Hunters on wargs, met on the road to Vaal'Dunak.
Sources: S361.
Nelluk¶
A "broken old goblin" with a burnt left arm, one of the goblin caretakers of the planelocked Acadian prison of Darkhold. "Master hurts us. free to starve and die." He freed the party when they engaged the prison's guardians, and his key gives immunity to its wards.
Sources: S359.
Oderan¶
A warrior, "large fellow", met alongside Caelwar.
Sources: S359.
Prince Dolgon Tugard¶
Son of King Aderik, 36 years old, "imprisoned for treason."
Sources: S359.
Princess Syllia Tugard¶
Daughter of King Aderik, 31 years old, who "has disappeared."
Sources: S359.
Rythaemenias¶
The wizard who rules Kyzall.
Sources: S358.
Thalmyr¶
A druid of the elves of Elarin'Thalas, the antagonist of that arc of the campaign, "that gave his life to restore Guardian Circle."
Sources: S361.
Thraxis¶
The father of Orphux, the green dragon of one of the party's arcs.
Sources: S361.
Tobias Lucent¶
A scholar of Dueneport who knows of Acadia and Darkhold.
Sources: S359.
Vagrug¶
Keeper of a camp with a teleportation circle, where the party left their dog before flying to Acadia.
Sources: S358.
Vograg¶
Vograg stands six foot four, and a teleportation circle stands beside him in the notes on the Pits of Turis. His son Zek'roh is missing.
Sources: S359, S362.
Zek'roh¶
Vograg's son, shorter than his father, who "went to join the cultists", the Children of the Choir of the Pits of Turis, "here 20 years."
Sources: S359, S362.
Gap
Most of these figures are a name and a phrase in running notes. The sources do not say whom the four wights serve, whose butler Bergrand is, or where Caelwar and Oderan were met.