Aphotic Witchcraft¶
Rules system: Sancturi homebrew (skill-based system of the Sancturi campaign, November 2018). Legacy design material, not canon for play.
Lore page: Witchcraft.
Recipe skeletons for the three skills of the Aphotic Witch: Black Magic, Blood Alchemy & Magic, and The Sight. Each is a table of recipes in Apprentice, Adept and Master tiers with the same energy and reagent columns as the Aegic Witchcraft recipes, but every energy and reagent cell is empty and most orders are unassigned; only names and one-line descriptions are filled in. The Aphotic Witch feat is described on Alchemy and Witchcraft.
Black Magic¶
"Soul and Spirit Magic Rituals, Knotlings and Phials." The overview has Black Magic combine "Alchemy or Artificing with Blood Magic to produce dark concoctions, poisons, elixirs and charms", and Aegic charms and talismans can be turned into cursed ones only by Black Magic.
| Tier | Recipe | Effect |
|---|---|---|
| Apprentice | Ritual of Severance | severs a spirit from a dead body, allowing it to be captured or speeding its transition |
| Apprentice | Ritual of Sacrifice | sacrifices a living creature for its soul energy |
| Apprentice | Leeching Knotling | the knotling attaches itself to the nearest, strongest non-ally of the witch, transferring some of its lifeforce to the witch each turn |
| Adept | Spirit Phial | prepares a container for holding spirits |
| Adept | Ritual of Containment | places a free spirit into a spirit phial |
| Adept | Expulsion Knotling | expels a magical effect, curse or hex into a black knotling that attaches itself to the nearest, strongest non-ally of the witch, transferring the effect |
| Adept | Hunter Knotling | hunts and attacks a single target, attempting a coup de grace |
| Adept | Rampage Knotling | attempts to possess a target, which is not under the witch's control but "possessed by an insane and evil demon that will destroy everything it can"; the witch and allies are "essentially invisible to the knotling" |
| Master | Reincarnation Knotling | attempts to take control of a target with a fragment of the witch's own soul; on success "the target will be transformed into the witch over time", on failure the knotling and the soul fragment are released |
Third-party text omitted
The document ends with four Pathfinder witch hexes pasted from d20pfsrd.com with their links (Peacebond, Aura of Purity, Disrupt Connection, Discord). They are not reproduced.
Blood Alchemy & Magic¶
"Magical Empowerment through trading blood for spells. The spells can be any that the demon may perform (Demonic, Arcane or Elder)." The 2018 overview calls the skill Sacrificial Magic: "Trade blood, lifeforce with Devils and Demons for magical enchantments and spells."
| Tier | Order | Recipe | Effect |
|---|---|---|---|
| Apprentice | 1 | Lethal Poison | an ingested poison dealing 1 blight damage per minute until the creature is dead |
| Apprentice | 2 | Blood Pact | "a blood-bound promise"; each side suffers debilitating pain and damage while out of compliance |
| Apprentice | 3 | Corpse Draught | a concoction made from living creatures that empowers the drinker; must be fresh |
| Apprentice | 4 | Minor Contract Magic | a deal with a demon or devil for a 1st- or 2nd-order spell, any the demon may perform |
| Adept | 5 | Soul Pact | "a soul-bound promise": pain and damage while out of compliance, and "their souls remain in limbo until brought back into compliance/balance"; more effective on demons and devils |
| Adept | 6 | Mindnumbing Poison | an ingested poison leaving the subject vulnerable to interruption (always fails) and at disadvantage against charm and possession |
| Adept | 7 | Blood Draught | made from fresh blood; empowers the drinker; must be fresh |
| Adept | 8 | Lesser Contract Magic | a deal for a 3rd- or 4th-order spell |
| Master | 9 | Bloodrot Poison | an ingested poison that "causes extremities to turn black and rot away" |
| Master | 10 | ?? | |
| Master | 11 | Heart's Draught | made from "the still beating heart of a living creature"; empowers the drinker; must be fresh |
| Master | 12 | Contract Magic | a deal for a 5th- or 6th-order spell |
The Sight¶
"Rituals and phials that grant the witch visions and hidden knowledge." The ability itself, a witch's sight that works in both the Material and the Hollow, is described on Witchcraft.
| Tier | Order | Recipe | Effect |
|---|---|---|---|
| Apprentice | 2 | Bloodvision Phial | reveals body information: "diseases, curses, poisons, pregnancy, etc." |
| Apprentice | 3 | Ritual of Clairvoyance | cast your vision for some distance around you |
| Adept | Mindsight Phial | read a creature's mind for a short duration |
Gap
No Aphotic recipe has energy or reagent requirements, durations or ranges, and the Master tiers of The Sight and most of Black Magic's orders are empty.