Uthein¶
"The most liberal around." — of Uthein's laws (S319)
Uthein is the largest of the Riven Kingdoms, spread across "the central plains of what was once eastern Dalmar". It is a haven: "Uthein has been a haven for Sancturi and Riven outcasts alike, as well as for runaway slaves and magic-users", and its population "is a true melting pot" of Humans, Orcs, Lizardfolk, Oesterkull, Dwarves, Wood Elves, Gnomes and Halflings. Its patron is the goddess Lonyss, Mistress of Rain. The description below is the kingdom as surveyed in the autumn of 704 SM in the Fifth Age.
Government¶
The kingdom has been ruled by the Wyrne dynasty for almost a century. The recent death of Queen Evette Wyrne "has sent the kingdom into turmoil". Her widower King Izaak Rowe rules as regent for their thirteen-year-old son, Prince Morcant Wyrne, who "may have the Queen's intellect and inner strength" and is trying to help a father whose "most used skills have been related to painting, parties and organizing balls".
Law and borders¶
Uthein's laws are "the most liberal around". Magic use is permitted, but the penalty for any serious crime committed with magic is death. Clerics of all faiths are welcome and tolerated. Slavery is not legal, but existing slaves and even undead are tolerated. The borders are open.
Economy and alliances¶
Grain farming, trade and crafts are the kingdom's chief income. Uthein "is at peace with most of its neighbors. It has defensive alliances with many kingdoms and is generally a force for stability." The Keepers of Abaddon keep a Master Keeper in Uthein, Tamsyn Curnow, "the youngest Master Keeper with significant victories already under her belt".
Later history¶
In the Proturan age Uthein kept a colony in the Rift, from which the shipyard at Brimwall in the Tutull Cluster "was able to source nearly all of its material". The colony was destroyed during the Second Araxian War, and ruins of Uthein lie scattered with those of Alghert, Brusau, Floren and Miydal across the Sunaram Cluster.
Gap
The sources do not say when or how Uthein itself fell, nor name its capital or any of its towns.
In Play¶
The Sancturi campaign's plot notes cast Uthein as the weak link among the Five Kingdoms: "Weak King Izaak and the kingdom is at risk of falling apart or into chaos. The Sancturi see an opportunity to split the riven kingdoms apart." See the Sancturi Campaign chronicle.