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Orders of Moros

The four orders of Moros, god of death and keeper of the dead. "The orders of Moros are generally very cooperative to one another, though they have different leadership. Shelter and assistance is given whenever possible between the orders" (S427). Between them they keep the burial places, ease the passage of the dead, help spirits stranded in the mortal realm, and hunt those who defile the dead. The source counts all four lawful neutral, as it does Moros. They share his colours, black, white and silver, and his sigils, skulls, bones and the candle (S427).

Order of the Sacred Veil

The public face of the faith. The Sacred Veil "maintain and protect burial places, perform rituals, executions and consecrates the dead. They operate temples and shrines and are very publicly visible" (S427).

Order of Wandering Spirits

A "nomadic order that seeks out and aids stranded spirits". They "have safe houses located across the realms, but only occasionally maintain temples, shrines, monasteries or other public holdings" (S427). Their work answers Moros's teaching that unjust or wasteful deaths leave spirits caught in the mortal realm (see Moros).

Order of the Argent Skull

The "militant order to protect Moros's interests". It "often hunts necromancers, death mages, demons and any others that defile the dead and seek to disrupt transition" (S427). Its holds are scattered, "usually for training and outfitting, but in a few cases as a contract to defend, and sometimes on the edges of cursed lands where forays are often made", and it keeps "a few temples in major cities where the order has particularly strong presence" (S427).

Order of the Black Candle

"Similar to the Sacred Veil, but also well known for performing rituals that allow communion with dead spirits and considered a little 'darker' than the Sacred Veil" (S427).

Gap

The 2014 note gives no leaders, ranks, seats or histories for the orders, and does not place them in any Age or land.